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报告翻译问题
Fast travelling to camp is a convenience thing. I'm sure D&D purists will be happy with mods to make reaching camp more awkward, but all that does is make it more tedious to reach camp. It doesn't actually stop anyone resting between every fight. So the game is more irritating without being any more challenging or like PnP games.
We need more intelligent reasons not to rest as soon as we're down a spell slot. The trouble with penalties for resting too much is that they feel like timers and we know a percentage of gamers rabidly detest timers.
"7th level spell" ???
For starters Teleportation Circle is a 5th lv spell
Meaning obtainable by 9th level...
Thus making it perfect spell for 'end game' boot scooting
https://roll20.net/compendium/dnd5e/Teleportation%20Circle#content
Secondly the Circles themselves once cast permanently... are permanent...
Meaning Circles can be already placed in major guilds, temples, or certain regions, etc
Said Circles are usable by anyone, even without the spell, who knows the sigil sequence (coordinates) of the Circle they want to teleport to, not even expending a spell slot...
Casting the spell lets you teleport to a permanent Circle with a temporary Circle, unless cast every day in the same spot for a full year...
Hence my suggestion to change it to very rare component cost to cast permanently...
Maybe before you wonder where someone "is coming from" you should at least know where you are at...
As for yer "intelligent reasons"... I seriously cant tell if you're just trolling...
If you long rest after every single fight cause you expended a single spell slot then complain about wasting the days away("timers"), that is some "very stable genius" reasoning right there
But 'long rest being absurd and needs nerf' is kiiinda the little 'place' where I was "coming from" At least it sounds like you've 'been to the same general area'
would make more sense all around
+1
That said, it's 1st gen EA build: they want people zipping around all over breaking stuff / crashing the game, produces more feed-back data for them.
I feel like this is a solution is search of a problem.