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And lets not get into comparing the most aggressive powerful dogs to kittens shall we? I see your kitten and raise you a froofy little dog that gets tortured by having to wear sweaters.
I'm sure that they were just chatting, those two tieflings. I doubt it's actual lore.
I have never had a Tiefling lie to me before
Have they ever been right 100% of the time before?
While cats were abundantly found throughout the city, as they were used to eliminate vermin from cargo ships, dogs were not a common sight by any stretch. Livestock, such as horses, cows, goats and like, were prohibited from the city proper,[95] relegated to the paddocks and pens of the Outer City.[96]
https://forgottenrealms.fandom.com/wiki/Baldur%27s_Gate
doesnt say they are flat out outlawed. But for some reason not many. Wonder if something in the city eats them?
There is a dog, you can make it a pet / follower for your camp if you find it and pass some checks.
As for why there's no dogs in the druid's circle? The tieflings ate them all
Talking about in the CITY of Baldurs Gate.
There is dialog where a girl wants a dog and the guy says they are not allowed in Baldurs Gate.
So she is going to get a orange cat.
A joke on how species alignment has changed
1366–1367 DR
bg3 even occur in 1492 ........... thing change in 150 years :P
here is the REAL unedited text :
"Baldur's Gate is otherwise a pleasant but unremarkable city to stroll about in. Cats are everywhere raised to keep down the shipborne vermin, but there's nary a dog to be seen. Livestock and mounts are kept outside the city in order to ensure maximum cleanliness."
hand are quite independent and capable of surviving (and thriving) around humans without their help (see feral colonies). These cats (whether or not they have a home with people) help keep vermin under control which in turn protects grain supplies and helps prevent rapid spread of disease.
Second, wandering dogs can be very dangerous especially if they are starving and/or infected with rabies. Sure, cats can attack people, but they are more likely to run away and a 10 to 15 pound cat is way less of a risk than a 50+ pound dog.
Third, dogs are often loud and annoying in close confines like a densely packed city. You think the neighbour's dog barking at night is annoying in modern days? Well how about if you live in an uninsulated (or poorly insulated) wooden house that is touching your neighbour's house where that dog is barking? It's going to be that much louder. Cats rarely make any noise unless they are fighting or in heat (and dogs do both of those as well in addition to barking to say '♥♥♥♥ off mate' or 'Hi friend!').
That's really just off the top of my head, but it seems quite reasonable to me that a densely packed medieval(ish) city like Baldur's Gate would have a ban on dogs. They simply offer fewer benefits and more draw backs than cats do in a setting like that.