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A good tip is to equip your melee dps with a misty step spell and move them to the ranged cluster groups.
Speed potions are exceptionally useful when your outnumbered by an extreme amount, since most goblins have low hp killing one each action is a must.
Having a lot of health potions for bonus action healing is vital as most goblin attacks miss, but those that hit are gonna drop your health quick.
magic missile is extremely useful for taking out multiple nearly dead goblins.
Of course it is my high dex fighter using a scimitar and shield that survived.
My biggest tips are that you really need to make sure you're controlling the high ground with your ranged characters and you should get into position as best as you can before the fights even start. It's always better to start with a sneak attack as you'll surprise a lot of the goblins thus skipping their first turns, allowing you to thin the field a little which makes it far simpler.
That said, everyone playing should have a solid QA tester resume after this.
Larian wants you to approach some encounters with a plan. If your plan is to walk through the front door, your going to have a bad time.
Imagine all encounters being hordes of ranged enemies with bombs, elemental arrows and grease bottles over a cliff.
Once you are in, go straight inside, there will be another checkpoint, but if you change your appearance to a Drow, the guards will let you in.
First, talk to the female goblin leader, she will lead you to her room, you can kill her inside that room, be sure to close the door before doing anything.
Then, get to the Drow leader. The key is to destroy the drum before any goblins can get to it.
Last, it's the big male goblin that's glowing red. This will be the hardest part of all. Get your ranged char up on the beams, and the one down there will prolly die, but no matter, as long as your mage/ranger/priest are up on the beams, many can't even touch you without running across the room. Kill the mages and priests first, then the ranged arrow mobs.
After fighting the big goblin, the whole camp will turn hostile. So don't go out without getting full rests between fights.