Baldur's Gate 3

Baldur's Gate 3

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Bloodonmoon Oct 12, 2020 @ 2:23pm
Waukeen's Rest Bug ?
I arrived there, smashed the door to help the flaming fist get inside the inn, and I understood that I should be looking for a duke, but I've searched the whole thing, open all doors, and there is no one. Only got 2 flaming fist's NPC up the inn that are scratching the floor in front of a door saying "he's trapped inside !" ... I feel like they should be trying to open a cave or something, but where they stand there is nothing. Is it a bug or did I miss something ?
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Showing 1-15 of 21 comments
Diesel Oct 12, 2020 @ 2:24pm 
The duke is not in there as far as I know. You find his advisor who says he was kidnapped by the attackers.
Bloodonmoon Oct 12, 2020 @ 2:32pm 
Well appart from the flaming fist, no one is alive, but I'll look once more. Then, what's wrong with these NPCs saying "He is trapped inside !" ?
MellowTigger Nov 1, 2020 @ 10:48am 
I rescued 2 people inside and didn't find anyone else. After visiting camp, then Wyll insists on a conversation where he claims that we did "nothing" to help there. I'm confused. What was I supposed to do in Waukeen's Rest?
swbrandt Nov 1, 2020 @ 11:02am 
I think the quest scene and log are broken/bugged. If you rescue the Councillor, she has a scene where she asks you to rescue the Duke. BUT, it plays immediately when you're in the room where you find her in the burning building, even though the scene shows you are outside in the courtyard and she says "fresh air at last." Obviously it's not supposed to show up until you're out of the building. Then, as you leave the room, she has a little interrupt scene saying "proper thanks will have to wait" and after that you can't talk to her anymore. I expect that you're supposed to get a quest to rescue the Duke from her, but nothing shows up in the quest log. So yeah, Wyll is dejected because we didn't save anyone, because the game is buggy and doesn't recognize your actions.
Bloodonmoon Nov 2, 2020 @ 12:24am 
Originally posted by swbrandt:
I think the quest scene and log are broken/bugged. If you rescue the Councillor, she has a scene where she asks you to rescue the Duke. BUT, it plays immediately when you're in the room where you find her in the burning building, even though the scene shows you are outside in the courtyard and she says "fresh air at last." Obviously it's not supposed to show up until you're out of the building. Then, as you leave the room, she has a little interrupt scene saying "proper thanks will have to wait" and after that you can't talk to her anymore. I expect that you're supposed to get a quest to rescue the Duke from her, but nothing shows up in the quest log. So yeah, Wyll is dejected because we didn't save anyone, because the game is buggy and doesn't recognize your actions.

Considering what you say, and that I found no one in the whole building (except those two guards scratching the floor upstairs), I definitly think my quest was bugged.^^ I will try again with a new game.
swbrandt Nov 2, 2020 @ 2:43pm 
Originally posted by Bloodonmoon:
Originally posted by swbrandt:
I think the quest scene and log are broken/bugged. If you rescue the Councillor, she has a scene where she asks you to rescue the Duke. BUT, it plays immediately when you're in the room where you find her in the burning building, even though the scene shows you are outside in the courtyard and she says "fresh air at last." Obviously it's not supposed to show up until you're out of the building. Then, as you leave the room, she has a little interrupt scene saying "proper thanks will have to wait" and after that you can't talk to her anymore. I expect that you're supposed to get a quest to rescue the Duke from her, but nothing shows up in the quest log. So yeah, Wyll is dejected because we didn't save anyone, because the game is buggy and doesn't recognize your actions.

Considering what you say, and that I found no one in the whole building (except those two guards scratching the floor upstairs), I definitly think my quest was bugged.^^ I will try again with a new game.

I've done it a few times and it's never worked right. I doubt it will work until a patch comes out that fixes it. It's a bummer, but not much to be done except wait. That's what we get for playing EA, I guess.
Malus Nov 2, 2020 @ 2:54pm 
Upstairs there are two people. One you lift a beam off of then help find his wife.
Other one is the Dukes adviser who tell you he was kidnapped by DROW.

Both are behind doors upstairs you need to demolish.

Its possible they burned up I guess.

You want to do the Dukes adviser first. Very last door. Will be straight in front of you if you run the "horseshoe" upstairs.
ArialnaSong Nov 2, 2020 @ 2:56pm 
By the Sounds of it, seems like the Quest Flags and Event Triggers aren't properly arranged/aligned~

That, can cause the issue... because it causes a further part of the quest to complete, before the part that leads to, and triggers it...

*Edit: that's directed at Sawbrandt and Bloodonmoon
Last edited by ArialnaSong; Nov 2, 2020 @ 2:57pm
swbrandt Nov 2, 2020 @ 2:57pm 
Originally posted by Malus:
Upstairs there are two people. One you lift a beam off of then help find his wife.
Other one is the Dukes adviser who tell you he was kidnapped by DROW.

Both are behind doors upstairs you need to demolish.

Its possible they burned up I guess.

You want to do the Dukes adviser first. Very last door. Will be straight in front of you if you run the "horseshoe" upstairs.

Hmm. I've always done the guy under a beam first. Does that make a difference? Have you actually gotten a quest to rescue the Duke in the quest log here? I only get the quest for the guy looking for his wife.
Last edited by swbrandt; Nov 2, 2020 @ 2:58pm
Malus Nov 2, 2020 @ 2:59pm 
Originally posted by swbrandt:
Originally posted by Malus:
Upstairs there are two people. One you lift a beam off of then help find his wife.
Other one is the Dukes adviser who tell you he was kidnapped by DROW.

Both are behind doors upstairs you need to demolish.

Its possible they burned up I guess.

You want to do the Dukes adviser first. Very last door. Will be straight in front of you if you run the "horseshoe" upstairs.

Hmm. I've always done the guy under a beam first. Does that make a difference? Have you actually gotten a quest in the quest log here?

The fire spreads if you do the beam guy first. and he wants to follow. It still works but I find it easier to do him on the way back
swbrandt Nov 2, 2020 @ 3:00pm 
Originally posted by Malus:
Originally posted by swbrandt:

Hmm. I've always done the guy under a beam first. Does that make a difference? Have you actually gotten a quest in the quest log here?

The fire spreads if you do the beam guy first. and he wants to follow. It still works but I find it easier to do him on the way back

OK, but do you know if the Councillor's scene and quest are still buggy or do they show up like they're supposed to?
Last edited by swbrandt; Nov 2, 2020 @ 3:00pm
cire87 Nov 2, 2020 @ 3:01pm 
the quest completion related to duke and those two people are not in the game yet
cire87 Nov 2, 2020 @ 3:03pm 
also if u walk to close and leave to do other stuff most of the people will be gone when u get back
swbrandt Nov 2, 2020 @ 3:04pm 
Originally posted by cire87:
the quest completion related to duke and those two people are not in the game yet

I don't mean quest completion, I mean getting the quest at all. There's nothing in my quest log.
swbrandt Nov 2, 2020 @ 3:08pm 
Originally posted by ArialnaSong:
By the Sounds of it, seems like the Quest Flags and Event Triggers aren't properly arranged/aligned~

That, can cause the issue... because it causes a further part of the quest to complete, before the part that leads to, and triggers it...

*Edit: that's directed at Sawbrandt and Bloodonmoon

Yeah, that's what I figured too. I'm just wondering if I can find a workaround.
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Date Posted: Oct 12, 2020 @ 2:23pm
Posts: 21