Baldur's Gate 3

Baldur's Gate 3

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Siding with Kagha
Hey all,

Loving the game so far! done a good and evil playthrough along all the side quests EA has to offer. I've noticed however,

If you side with Kagha to remove the refugees from the camp and try to force Zevlor to lead them out without having dealt with the Goblins, you fight and kill him. Kagha states "you should have no trouble removing the refugees" after you inform her of this but then this seems to go nowhere as I have no way of removing the refugees, short of killing them all.

Is there more to this situation? or has this option not been fully fleshed out yet?

Thanks, hope you guys are all enjoying the game!

:rer_like:
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Showing 1-8 of 8 comments
Sciophyte Mar 4, 2023 @ 8:22pm 
Sorry to necro, but this issue infuriates me, too! Kagha's proposal totally suggests thatthere is an option to deceive the tieflings, lead them to their deaths—or at any rate, out of the grove—while she gets to complete the ritual. As a Lolth-sworn Drow, Kagha's plan scratches me right where I itch, but the option to carry it out just isn't there.
Last edited by Sciophyte; Mar 4, 2023 @ 8:24pm
Agreed, hopefully it will be in 1.0
IgnatiusJ.Reilly Mar 4, 2023 @ 10:54pm 
That broken quest line hasn't changed since EA began. Not sure they'll even finish it at this point.
Rusted Metal Mar 4, 2023 @ 11:05pm 
Originally posted by IgnatiusJ.Reilly:
That broken quest line hasn't changed since EA began. Not sure they'll even finish it at this point.

Well i feel like that option is so obvious that they for certain have left it out so you have a new way of resolving it on full release (assumedly of course) , they did say their is quite alot of stuff that is missing intentionally and will change even in the small area of ACT 1 that we play.
dolby Mar 4, 2023 @ 11:14pm 
Originally posted by cool-dude:
Zevlor is also a bad guy who reveals himself to Tav and friends as an Agent of the Absolute, and he exists as an alternative to Minthara, who is secretly his Rival, That entire path is missing from early access. Its early access, there are going to be broken quests and unfinished ones.
that explains the whole thing and why it's so bad right now and i was like hmm nice work in progress i guess. So there is still hope for evil playthoughs i hope.

Though it's kinda weird that they would cut that out if they asked us to test evil playthough.
Last edited by dolby; Mar 4, 2023 @ 11:16pm
Lλmbdλ Mar 5, 2023 @ 4:45am 
Still no fixes on that -_- ?
Hey! Forgot I made this post! Thanks for the discussion! :P

Larian have stated that there will be a content boost to Act 1, as a way of keeping it fresh for all of us who have had early access. I hope they review this quest line, as the writing is top notch. It would be good to see a conclusion to Kagha and the Shadow Druids whereby we can side with them, rather then just kill them, and even see what the ritual would look like once it is completed
Originally posted by John From Marketing:
Hey! Forgot I made this post! Thanks for the discussion! :P

Larian have stated that there will be a content boost to Act 1, as a way of keeping it fresh for all of us who have had early access. I hope they review this quest line, as the writing is top notch. It would be good to see a conclusion to Kagha and the Shadow Druids whereby we can side with them, rather then just kill them, and even see what the ritual would look like once it is completed

best way they could keep it fresh for us is let us choose our starting location. i know people have mentioned this before and i pretty much wrote it off previously but now i think its really the only way to keep it fresh after your 80th character.
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Showing 1-8 of 8 comments
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Date Posted: Oct 12, 2020 @ 9:10am
Posts: 8