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Ranger, Clerics, or Druids and Bard(when available) could be good trapfinders as well(either due to good Wisdom/perception score, or expertise), so I dont think this role should be force onto the Rogue(which is why I dont like the 3rd suggestion).
The other reason why the 3rd option isnt that good(in my opinion), is that you only get to roll once per character regardless. So unless you already know that there is a trap nearby(meta-knowledge) you would never use your detection stance as that would constantly slow down your pace.
And if you already know it is somewhere nearby, there is no reason to enter the stance, because it will only increase your detection range(which according to the first suggestion, would have already gotten a small increase by default).
If you fail the perception check, the game shouldn't pause (or even mention the fail). Makes it more realistic - you don't notice the traps, so boom.