Baldur's Gate 3

Baldur's Gate 3

View Stats:
Alex Oct 11, 2020 @ 11:32pm
Wizard needs more spell slots.
i feel like the Wizard needs 1 more 2nd and 2 more 1st spell slots in the current state. I know the table top rules limits spell slots and there following that model, but man does it feel bad to have to have to long rest after every encounter. If i wanted to just use cantrip spells id play warlock.

Edit i mean at the current max level of 4.
Last edited by Alex; Oct 11, 2020 @ 11:33pm
< >
Showing 1-15 of 55 comments
Noctoculus Oct 11, 2020 @ 11:33pm 
You also get arcane recovery at level 2.
Alex Oct 11, 2020 @ 11:36pm 
Originally posted by Noctoculus:
You also get arcane recovery at level 2.
even regaining 2 lvl 1 or getting the extra lvl 2. it just doesnt feel like enough honestly. I dont want to cast any of my fun interactive spells because i feel like i need to save them for combat. Not to mention playing with a group of people. They dont want to long rest after every encounter just because im out of spells. I just feel like it breaks up the game a little to much.
Last edited by Alex; Oct 11, 2020 @ 11:38pm
dreamscape Oct 11, 2020 @ 11:41pm 
You can get additional slots by selecting the Magic Initiate: Wizard feat once you hit level 3.
Noctoculus Oct 11, 2020 @ 11:41pm 
Fun interactive spells outside combat? Are you trolling your friends?
RealDealBreaker Oct 11, 2020 @ 11:44pm 
Originally posted by Alex:
i feel like the Wizard needs 1 more 2nd and 2 more 1st spell slots in the current state. I know the table top rules limits spell slots and there following that model, but man does it feel bad to have to have to long rest after every encounter. If i wanted to just use cantrip spells id play warlock.

Edit i mean at the current max level of 4.
You have an issue with 5e, not this game. I can assure you that the spell slots as they are work just fine in tabletop and I have yet to encounter an issue with resting to restore in game (there is a bug presently that under some circumstances which I do not know the specifics of prevents you from resting).
Alex Oct 11, 2020 @ 11:45pm 
Originally posted by Noctoculus:
Fun interactive spells outside combat? Are you trolling your friends?
Charm spells, speaking with the dead, find familiar, Disguise Self, Feather Fall. Just to name a few.
Alex Oct 11, 2020 @ 11:48pm 
Originally posted by RealDealBreaker:
Originally posted by Alex:
i feel like the Wizard needs 1 more 2nd and 2 more 1st spell slots in the current state. I know the table top rules limits spell slots and there following that model, but man does it feel bad to have to have to long rest after every encounter. If i wanted to just use cantrip spells id play warlock.

Edit i mean at the current max level of 4.
You have an issue with 5e, not this game. I can assure you that the spell slots as they are work just fine in tabletop and I have yet to encounter an issue with resting to restore in game (there is a bug presently that under some circumstances which I do not know the specifics of prevents you from resting).

i know it works fine in table top i have played a wizard in the table top version. What i mean is i feel like the lack of extra spells slots in this digital format limits what i can do in the game as things tend to be more fast paced. if i had 1 or 2 more i think it would give me the the wiggle room to spend slots a little more easily then in its current state.

its not an issue with resting itself, its making my friends rest so often. It breaks the flow of the game a little too much in my opinion. Thats why i want a few extra spell slots.
Last edited by Alex; Oct 11, 2020 @ 11:51pm
Noctoculus Oct 11, 2020 @ 11:51pm 
I see. Find familiar is pretty lame for wizards (compared to warlock and ranger), you find other means of casting all spells (scrolls, magical items) so you can save your spell slots for more offensive spells or vice versa. Disguise self is silly :P
Alex Oct 11, 2020 @ 11:52pm 
Originally posted by Noctoculus:
I see. Find familiar is pretty lame for wizards (compared to warlock and ranger), you find other means of casting all spells (scrolls, magical items) so you can save your spell slots for more offensive spells or vice versa. Disguise self is silly :P
They were just examples. Even if i wanted to use those spells i cant. Because my combat ability is significantly hampered when i use them because i have so few spell slots. Is my point.
Noctoculus Oct 12, 2020 @ 12:02am 
I don't know what you were expecting, but wizards have never been able to blast all their spells with no downtime and no preparation. You'll always sacrifice offense for utility, but the idea isn't to use all your spells at once in any situation... I mean you totally can in BG3 you just need to rest after, which takes like 5 seconds and teleports you back to your original position.

It's barely a restriction.
Pogny Oct 12, 2020 @ 12:06am 
wizzard are OP. You can use infini cantrip. Concentration ? barrelly a debuff, I can cast in CAC with no prob. far from D&D wizzard rules.
Alex Oct 12, 2020 @ 12:07am 
Originally posted by Noctoculus:
I don't know what you were expecting, but wizards have never been able to blast all their spells with no downtime and no preparation. You'll always sacrifice offense for utility, but the idea isn't to use all your spells at once in any situation... I mean you totally can in BG3 you just need to rest after, which takes like 5 seconds and teleports you back to your original position.

It's barely a restriction.

Never said i was expecting anything? Just bg3 obviously plays differently then the its table top counterparts, So having 1 or 2 more spell slots would be nice to extend the usefullness of the wizard. Not to mention they gimped firebolt from a d10 to a d6. So even there cantrip damage spells have been reduced.
Oubley Oct 12, 2020 @ 12:08am 
Originally posted by RealDealBreaker:
Originally posted by Alex:
i feel like the Wizard needs 1 more 2nd and 2 more 1st spell slots in the current state. I know the table top rules limits spell slots and there following that model, but man does it feel bad to have to have to long rest after every encounter. If i wanted to just use cantrip spells id play warlock.

Edit i mean at the current max level of 4.
You have an issue with 5e, not this game. I can assure you that the spell slots as they are work just fine in tabletop and I have yet to encounter an issue with resting to restore in game (there is a bug presently that under some circumstances which I do not know the specifics of prevents you from resting).

there is an issue with resting, it's called you have to rest and there is the long drawn out "campaign" scene.

I've never sat and played a D&D game, I'm sure some of them take a long time.

What are the total number of encounters you have for one of your games/campaigns. Let's contrast that to the number of encounters or possible battles in the game.

I have a feeling the game has far more encounters withing a game day span while a tabletop might have the same or more "important" battles.

Sitting around and using that cantrip stuff with wizard is boring.

Camping isn't interesting from a gameplay perspective at the moment (wasn't great, arguably worse in BG1)

So why not just hit a button, say I long camped and call it a day, don't change scenes, you have met the 5e rules requirement of "camping", particularly if they aren't going to change the weather or anything.

What do you get out of campaigning other then regaining spells in a D&D game. Are there encounters there?

If so, why can't you just long camp in place and have chance encounters show up right there in game (though I hated that in BG1 it was so random and made game tedious if not down right annoying)

So ya, one can say we hate the 5E rules, then there should be a setting of "quick" camp so abiding by rules with like a dungeon master setting of like 0%-1% chance of encounters cause I don't want to play a game with a DM who is putzing around with that stuff, I want to get to the real action and game.
Last edited by Oubley; Oct 12, 2020 @ 12:09am
They really don't, especially not at the moment. Right now, you can spam long rests without any sort of repercussions. And even if they didn't, it's mostly balanced out correctly how many spell slots they get, especially with arcane recovery. It's the difference between spellcasters and martial classes. Martial classes have reliable damage output that won't run out, but isn't that big and doesn't offer a lot of utility, while spellcasters have amazing, but limited damage and utility abilities in the form of spells. I've so far had no issue with the amount of spell slots Gale gets, even with starting off everyday by casting Mage Armor and Aid.
Iso Koala Oct 12, 2020 @ 12:09am 
Originally posted by pandariuskairos:
D&D's magic system is dumb.
Its one of the most fun ones at high levels. Crazy ammount of fun spells of different levels, and you cant just spam 1-2 spells from your mana/MP like in most game systems. Low level mages though, are boring.
< >
Showing 1-15 of 55 comments
Per page: 1530 50

Date Posted: Oct 11, 2020 @ 11:32pm
Posts: 55