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4K DX11: 45-50 fps.
4K Vulkan: 150 fps
Hint: Vulkan's not really 4K.
It says 4K, if I screenshot, the resulting image is 4K, but the actual contents of the image are like, 720P being upscaled to 4K, which is why it's blurry af. It's also why the framerate is crazy high.
Early in development before API optimization it will perform worse, late in development it will perform similarly or slightly better depending on your machine.
Performance isn't the issue, and nobody has really said it was. It performs fine, it just looks like garbage.
I mean, some people get better performance with DX11 instead of Vulkan, so I wouldn't rule out performance issues either.
Vulkan needs a bit of work, is what I'm going to take away from this.
Randomly switching to dx11 helped me to get rid of blur at 4k as well.
But when I switch to Vulkan, the game's fps increase to 40 50 fps on high setting and 60+ fps on medium setting. Dont know what is my pc's problems. Does anyone know why !?
My pc is ryzen 1500x, xfx rx 580 8gb, 16gb ram and ssd 850 samsung.
You should get the Reshade soft and enable Vulkan on it, go to reshade main website Reshade.me and download the latest version, it's free.
I have same problem like you before but now I can run Vulkan mode. We should wait Larian fix the bugs later.
The game runs better on Vulkan, got 100% cpu on dx11 and vulkan. Dx11 mode use less ram than vulkan.
But vulkan is smoother, more fps less stutter. I guess its because we got low end cpus