Baldur's Gate 3

Baldur's Gate 3

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Gaz O'D Oct 8, 2020 @ 11:19am
Ranger. Strength or Dex?
Making a Human Ranger (Mage Breaker, Urban Tracker)

Do i pump up str or dex?

Cheers
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Showing 1-7 of 7 comments
Mr Fred Oct 8, 2020 @ 11:23am 
Dex if you want ranged attack or dual wield (most common ranger build)
Str if you want to swing 2handed weapon ( would pick the ranger option that give heavy armor instead of mage breaker since you will lose ac from missing on dex)

Both can work but most would go dex
Last edited by Mr Fred; Oct 8, 2020 @ 11:24am
Gaz O'D Oct 8, 2020 @ 11:25am 
Originally posted by Mr Fred:
Dex if you want ranged attack or dual wield (most common ranger build)
Str if you want to swing 2handed weapon ( would pick the ranger option that give heavy armor since you will lose ac from missing on dex)

Both can work but most would go dex


Does dual wield have to be a finesse weapon for dex? Or can it be any 1 handed weapon dual wielded?

Cheers
BoydofZINJ Oct 8, 2020 @ 11:25am 
DEX then CON or STR and then CON or DEX, STR, then CON... are all good choices. It depends on your play style and what weapons u plan on using as well.
Kithsakhai Oct 8, 2020 @ 11:25am 
ranged so far most of the way through the campaign available now seems seriously underwhelming in terms of damage and effects available, even with using the consumable arrows here and there when needed.
Antares Oct 8, 2020 @ 11:26am 
I've played a Ranger in my first playthrough with Archer style...but was a bit disappointed by the damage. Now, second playthrough I'm trying a dual wield (scimitar-scimitar) and so far my character is a killing machine!
Antares Oct 8, 2020 @ 11:30am 
oh and to answer your question, if you choose DEX you need to use dex weapons (finesse) and you will use the DEX bonus as damage as well (being an expert of 3.5 it was a mess for me to understand the new rules...)
BoydofZINJ Oct 8, 2020 @ 11:30am 
Originally posted by Kithsakhai:
ranged so far most of the way through the campaign available now seems seriously underwhelming in terms of damage and effects available, even with using the consumable arrows here and there when needed.
This is Dungeons and Dragons 5e. Range attacks seem to be lackluster compared to melee. However, melee can be a bit frustrating if you have too many people trying to melee.

I find that if I used 2 melee and 1 range and 1 support your party is good. The Support is both ranged and melee cleric. Range I would pick a Warlock (player character) over a Ranger - PERSONALLY. Warlocks use charisma to boost their magic and they get a cantrip called eldritch blast, which you can cast on every turn and does not use a spell slot to do so... it does 1D10 of damage and at level 2 you can buff it to do +your charisma modifier. So 1D10+CHA And you can use other spells in a pinch for other reasons.

A good second level spell to get is HEX. It takes a bonus action to cast (if you cast a spell as a BONUS action you can not cast a normal spell - however, cantrips are not considered "spells" and you can cast them). It will give a target a weakness and you will do extra damage to the target with your warlock every time you hit it... and when the target dies you can re-cast it as a bonus action to a different target.

Best of all, warlocks re-gain their 2 spell slots on short rests or long rests... so using a short rest will re-set your spells.
Last edited by BoydofZINJ; Oct 8, 2020 @ 11:33am
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Date Posted: Oct 8, 2020 @ 11:19am
Posts: 7