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3rd was just about adding up the +1s from designing the craziest feat combinations coupled with as many buffs as you can muster.
5th is all about setting up the highest damage per turn from your choices, which is much harder than half orc spring attack spiked chain master.
And I do miss Thac0 or looking up tables for save vs breath weapon... but ultimately each edition is appealing for different reasons.. none of which are worthy of the derogatory 'casuals' argument.
Agreed. That game really sucked me in and didn't let go. I haven't really found any compelling reason in BG3 yet to keep playing. Maybe it's a slow burner and the plot picks up later.
You mean Chainmail, the precursor to 1st edition making things worse?
That said, While I do wish the Larianisms were taken out of Baldur's Gate III I ultimately realize that the experience from this game will not be like Kingmaker or other Infinity Engine style games. This is going to be more like Divinity Original Sins 2 with an early access DND 5e paint job.
What I am expecting after this early access period is the changing of sounds and UI/art assets to deviate from Divinity Original Sins, Adding more spells and abilities while tweaking them to remove more environment effects that these abilities definitely don't have in the tabletop version.
If DOS2 doesn't have much depth then neither does 99.9999% of games so what is really expected?