Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
I know. It's really hard to get companions to ditch you - too hard in my opinion. Wyll is the only one I know for sure who will leave. It seems out of character for Lae'zel. She really should take a harder line with you, if you're a lying, stealing chaotic type. She has a party banter where she literally says that theft should be punished with death! But she doesn't say a peep about it when you are stealing stuff right and left.
Edit: Sorry, I probably wasn't clear in my earlier post. Lae'zel doesn't leave no matter what you do, as far as I know. And I think that is a poor portrayal of her character. She should leave, or at least threaten you or something. Instead, not a word.
I still think of Wyll as an aspiring Chaotic Good, but walking pretty close to the line on that "Good" stuff.
Yes. My feeling is that it's a RPG, and the characters are all in some kind of crisis, where they can tip in one of two directions. We're going to get to decide what happens (if it's written well, anyway). Does Shadowheart stay loyal to Shar, or does she discover things about herself that make her change her entire outlook on life? Does Wyll become, in truth, the hero he wants to be, or does he become a morally gray "ends justify the means" type? Is there any shred of Astarion's humanity that can be salvaged, or is he doomed to be nothing more than a soulless monster? Can Gale fix the colossal mistake he made in the past or will it destroy him completely? The characters aren't fixed or static; what they are now is not necessarily what they will remain. I look forward to seeing more of their stories.
Lawful good does not mean lawful nice.
No, lae'zel should leave if you try to work against her goals whether they are 'evil' or 'good' is utterly immaterial. I am quite sure none of the 'evil' companions stares in mirrors and says 'muhahahahah I am so evil!' - their goals are just more self centered and/ or their methods to achieve their goals don't take others into consideration.
Why would Lae'zel care if you give gold to an orphanage? As long as you bring her to her people fast I doubt she'd care much at all if you're a soft hearted fool.
It also doesn't mean chaotic evil, which was what Wyll did there. I'm very lax with how far away a character can stray from their alignment, but that would be too much for someone LG. He doesn't look like he has ever been lawful, but perhaps we may be witnessing his change from good to evil. This is as lenient as I'm willing to be.
"I told you I know the only way to remove the tadpole, and you still waste my time. I will leave this party and find my people by myself." Something like this.
I suposse you could hire some mercenaries in the future, in baldur's gate city for example. Like flat characters with no big lore behind.
Exactly. Though the difference with your opening post is that it's immaterial whether the deeds are good or evil. Anything, good or evil, that's a delay should penalise relations with Lae'zel (atleast untill a cure is found, no clue when that happens though, after that she should be grateful and less likely to leave unless you really sin against her lawful evilness with lawful coming first.)
You think? I actually think it's the other way around, the game is not very nice for a good guy play through. Honestly the only one who likes me is Gale.
They aren't "heartwarming" but still follow you.
For now. Astarion, I am very sure, only follows me around because he needs me. I mean he basically said that straight into my face. Once in Baldur's Gate, I am sure that asshat will try to suck my blood dry at the first chance. Same goes for Lae'zel. She's hiding something which is why she wouldn't search for her people alone. Wyll has to leave you when you murder the grove because he has those hero standards that Astarion and Shadwoheart for eg lack. So they won't leave you even though they hate you and will murder you once they don't need you anymore, but you are more useful to them alive because tadpole and what not. Wyll however can't throw his morals away like this. So it actually all makes perfect sense to me.
No, It has nothing to do with it.
That is why the alignment system is created, there is a wide range of interpretations and possibilities that do not fall within the classic archetype of the good hero.
If you like the role of psychopath you are free to do it, the logical thing is that you end up alone or hiring people for money, do not expect the NPCs created as companions to adapt to it.
the good onw will be a paladin, a werewolf bard and a ranger
astarion is a bigest hypocyte ever, he keep contradict himself all the time
the only true evil compagnion is shadowheart,
my best playtrought were with 3 PC and shadowheart
make your own party buddy, get the NPC out of your way. they all basdly written anyway
so yea i imagine you could prove yourself to be horrible enough to lose people in act one, yet not altruistic enough to lost people in act 1. that was an accomplishment to pull off even in the original bg campaign