Baldur's Gate 3

Baldur's Gate 3

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Critical Role Voice acting
Would be super cool if the cast of critical role were to do some voice acting.
Having a real life Mighty nein or Vox machina in the game or possibly make a mod for it would uber cool.

Thoughts?
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16-30 / 41 のコメントを表示
No thank you. They are all quite talented, but it's not necessary to have them saturate and overshadow this particular campaign and setting. A number of them are already quite prolific in other video games, it would just make this one end up sounding the same. It's kinda like not being able to escape a game where one of the male protagonists is voiced by Nolan North. or Troy Baker. Same can be said of some of the Crit Role crew.
Not acknowledging the contributions of critical role to DnD doesn't negate their immense contribution to DnD.
zero 2020年11月27日 16時40分 
Slap Happy Pappy の投稿を引用:
Not acknowledging the contributions of critical role to DnD doesn't negate their immense contribution to DnD.
such as
It could be a neat little thing. Deadfire added a free critical role pack for those who wanted it.
I don't see why not? As long as the cast is alright with it.
zero の投稿を引用:
Slap Happy Pappy の投稿を引用:
Not acknowledging the contributions of critical role to DnD doesn't negate their immense contribution to DnD.
such as

The Waterdeep adventure, partly written by Mathew Mercer, bringing many thousands, possibly millions of people to the hobby, and the number 1 introductory source to D&D many people have had.
zero の投稿を引用:
Slap Happy Pappy の投稿を引用:
Not acknowledging the contributions of critical role to DnD doesn't negate their immense contribution to DnD.
such as
Playing a big role in the rising popularity of dnd, aiding in the creation of some of the best offical 5e adventure module, promoting dnd beyond, creating a brand new class and multiple subclasses for wizards of the coast, and creating an entire sourcebook setting for wizards of the coast.
zero 2020年11月27日 17時18分 
Dragon Master の投稿を引用:
zero の投稿を引用:
such as

The Waterdeep adventure, partly written by Mathew Mercer, bringing many thousands, possibly millions of people to the hobby, and the number 1 introductory source to D&D many people have had.
matt mercer assisting in an adventure path is not the same thing as crit role being assoicate with the content.

so i can understand where the logical leap being made is at least.

especially with the speculative assumption on how many "thousands/millions" of people a single adventure path brought in.

but my question remains the same, what did crit role, the collection of roleplayers contribute to D&D, besides being another podcast out of hundreds?
Rhyno 2020年11月27日 18時00分 
Well, not like the VA can get much worse...
zero の投稿を引用:
Dragon Master の投稿を引用:

The Waterdeep adventure, partly written by Mathew Mercer, bringing many thousands, possibly millions of people to the hobby, and the number 1 introductory source to D&D many people have had.
matt mercer assisting in an adventure path is not the same thing as crit role being assoicate with the content.

so i can understand where the logical leap being made is at least.

especially with the speculative assumption on how many "thousands/millions" of people a single adventure path brought in.

but my question remains the same, what did crit role, the collection of roleplayers contribute to D&D, besides being another podcast out of hundreds?


And the answer remains the same. You just have to read it.
zero の投稿を引用:
especially with the speculative assumption on how many "thousands/millions" of people a single adventure path brought in.

but my question remains the same, what did crit role, the collection of roleplayers contribute to D&D, besides being another podcast out of hundreds?

No speculation or assumptions needed. Critical role has done more to reinvigorate and grow the D&D fan base than any other thing in D&D history ever. In a short period of time they turned hundreds of thousands of people on to D&D and taught them more or less how to play. Since their show launched D&D book sales have more than quadrupled. That's not even touching on fundraising and support they have given others in the community. If you don't understand how that contributes to D&D I'd suggest grabbing a dictionary and looking up the word contribute.
Malus 2020年11月27日 18時32分 
DieToLive の投稿を引用:
zero の投稿を引用:
especially with the speculative assumption on how many "thousands/millions" of people a single adventure path brought in.

but my question remains the same, what did crit role, the collection of roleplayers contribute to D&D, besides being another podcast out of hundreds?

No speculation or assumptions needed. Critical role has done more to reinvigorate and grow the D&D fan base than any other thing in D&D history ever. In a short period of time they turned hundreds of thousands of people on to D&D and taught them more or less how to play. Since their show launched D&D book sales have more than quadrupled. That's not even touching on fundraising and support they have given others in the community. If you don't understand how that contributes to D&D I'd suggest grabbing a dictionary and looking up the word contribute.


One could argue in recent times Stranger Things had a bigger impact.

But no one can seriously deny the impact CR has had.

"WE PLAN AT DAWN!"
Malus の投稿を引用:
DieToLive の投稿を引用:

No speculation or assumptions needed. Critical role has done more to reinvigorate and grow the D&D fan base than any other thing in D&D history ever. In a short period of time they turned hundreds of thousands of people on to D&D and taught them more or less how to play. Since their show launched D&D book sales have more than quadrupled. That's not even touching on fundraising and support they have given others in the community. If you don't understand how that contributes to D&D I'd suggest grabbing a dictionary and looking up the word contribute.


One could argue in recent times Stranger Things had a bigger impact.

But no one can seriously deny the impact CR has had.

"WE PLAN AT DAWN!"

One could argue that offering the core rulebook for sale had an even greater impact, but that isn't the subject at hand. No one is debating what had the GREATEST impact, merely that an impact was made.
Malus 2020年11月27日 18時39分 
Slap Happy Pappy の投稿を引用:
Malus の投稿を引用:


One could argue in recent times Stranger Things had a bigger impact.

But no one can seriously deny the impact CR has had.

"WE PLAN AT DAWN!"

One could argue that offering the core rulebook for sale had an even greater impact, but that isn't the subject at hand. No one is debating what had the GREATEST impact, merely that an impact was made.

True. Also I think CR has had a longer lasting impact.

https://www.reddit.com/r/DnD/comments/j200ro/dnd_interest_over_time_with_a_few_significant/
teksuo 2020年11月27日 18時43分 
it looks professional because its on twitch where everything is usually scuffed. i dont think its AAA professional tho ;)

not bashing on them. i love CR and watch it anytime i have a chance.
最近の変更はteksuoが行いました; 2020年11月27日 18時45分
zero 2020年11月27日 19時35分 
DieToLive の投稿を引用:
zero の投稿を引用:
especially with the speculative assumption on how many "thousands/millions" of people a single adventure path brought in.

but my question remains the same, what did crit role, the collection of roleplayers contribute to D&D, besides being another podcast out of hundreds?

No speculation or assumptions needed. Critical role has done more to reinvigorate and grow the D&D fan base than any other thing in D&D history ever. In a short period of time they turned hundreds of thousands of people on to D&D and taught them more or less how to play. Since their show launched D&D book sales have more than quadrupled. That's not even touching on fundraising and support they have given others in the community. If you don't understand how that contributes to D&D I'd suggest grabbing a dictionary and looking up the word contribute.
if no assumputions are needed, provide the stats
cause like:
Malus の投稿を引用:
Slap Happy Pappy の投稿を引用:

One could argue that offering the core rulebook for sale had an even greater impact, but that isn't the subject at hand. No one is debating what had the GREATEST impact, merely that an impact was made.

True. Also I think CR has had a longer lasting impact.

https://www.reddit.com/r/DnD/comments/j200ro/dnd_interest_over_time_with_a_few_significant/

see this chart? see how it provides no source or evdience, it just is pulling a correlation=causation.

i could replace crit role with TAZ on this chart (decmber 2014), which happens even before ep 1 of crit role(june 2015), while still being up the uptick.

yet in both examples: there is nothing supporting the claim besides "oh it just happend"
最近の変更はzeroが行いました; 2020年11月27日 19時39分
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投稿日: 2020年11月27日 12時21分
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