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They're druids of Selune, so not neutral but "chaotic good"
if you read the books inside their cave you can see the tenants (one of which is to help travelers.) so erecting the barrier is going against their tenants and alignment, which a lot of the druids seem fine with and selune ignores (which is weird in itself). why none of them have HUGE red flags when a druid is doing everything against the teaches of the goddess she "worships" is super sus
Gnolls are the definition of chaotic evil, they worship a demon lord ffs, and if i member correctly are products of demonic magic (originally) and are basically mindless killing savages driven my gluttony and hate. that aint no friend of nature, balance, nor any druid... anywhere (even the evil ones)
tieflings are a weird spot, on one hand i do think the druids would be like "yea no we aint helping infernals," but on the other theres nothing evil about the tiefling party, and i dont think selune cares about origin as much as action.
whats SUPER weird is an open cleric of shar walking around like it aint ♥♥♥♥ in a selune grove.
goblins are much the same way as gnolls in that not only do they not respect natures balance, but activly seek to destroy it whenever they can (being evil and chaotic will do that)
No its Silvanus God of Nature... not Selune Goddes of Beauty.
Selune doesn't have Druid sects.
The Emerald Enclave is a faction of druids, rangers, and any other nature-focused adventurers who help people survive the harshness of the wilderness.
So Rath's sympathy for the child makes perfect sense in the lore. Kagha's position is also wildly different from the druids' faction - and there's a reason for that.
other points still stand tho. specially the tenants thing (theres a book that lists as their 2nd tenant to render aid to travelers, last i check the tieflings were traveling and needed aid)
selune can have druids tho, no reason she couldnt.
This right here is 100% correct in what Silverquick stated.
In the inner chamber where the scene with the girl plays out, there is two rooms off of it.
One of them is where you're taken with Nettle, go to the other room. Behind one of the bookcases is "Kagha's Super Secret Place of Putting my Evil Cult Dispatches." You'll get the quest line for investigating her there.
I don't know how many people telling him he's wrong it'll take lmao
He doesn't even make a good argument.
they have their own rules and play within them.
In Fifth Edition D&D the Druid class isn't restricted by alignment, but in pnp they still can't wear metal armor.
Larian fully removed Alignments from Baldur's Gate 3 as they didn't matter much even in the pnp version anymore. Spells and paladin detections do not tell you the alignment of creatures around you anymore, only if they're fiends, undead, fey and similar. 'Protection from Evil/Good' spells doesn't actually protect you from an alignment, but from creature types as well.
By Forgotten Realms lore (The setting the game uses) a druidic circle can have druids of different alignments together anyway which group can worship extremes of good and evil deities:
In the worlds of Greyhawk and the Forgotten Realms, druidic circles are not usually connected to the faith of a single nature deity. Any given circle in the Forgotten Realms, for example, might include druids who revere Silvanus, Mielikki, Eldath, Chauntea, or even the harsh Gods of Fury: Talos, Malar, Auril, and Umberlee. These nature gods are often called the First Circle, the first among the druids, and most druids count them all (even the violent ones) as worthy of veneration.
^Exactly that is what's the case with the druid circle in Act I of BG3.
Even if that would not be the case, the somewhat older D&D still allowed a choice for Druid alignment from among Neutral Good, Lawful Neutral, True Neutral, Chaotic Neutral, Neutral Evil.
and at end, let me point out that D&D places the whole of human race to be most commonly True Neutral, but that doesn't matter either as we don't play the common peasants, but adventurers
Yeah, you're talking out of your ass. Gnolls were literally created by the demon Yeenoghu corrupting human corpses and then hyenas ate them, giving birth to gnolls. All of which are descibed in game. Might want to read up a bit before you go trollin', ey.