Baldur's Gate 3

Baldur's Gate 3

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Kissa Ninja 2020 年 10 月 14 日 上午 4:09
Will Braccus Rex make a come back?
Any thoughts on Braccus Rex rising out of nowhere in the end to declare that he's actually main villain? Larians talent at storytelling and characters is right now best in CRPG:s and I highly doubt they would disregard such a important character in their third installment of this beautiful franchise.
引用自 NotMisty:
This is just Act 1. If you go to the Underdark, you can actually find a Justinia the Dwarven Queen as a skeleton arranging deathfog crates made of drow manure to ship off to Baldur's Gate. Braccus Rex's existence is briefly foreshadowed there as well. Unfortunately, we're not too far in the story to be sure if it'll go exactly the same way as what happened in DOS:2, but according to the datamines, Braccus Rex will appear in the end to wipe the whole team. The screen will fade to black and our character will wake up in a carriage as a prisoner. A blonde soldier will see us waking up and say. "Hey you, you're finally awake."
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Free Luigi M. 2020 年 10 月 14 日 上午 4:57 
引用自 ToveriJuri
引用自 Kissa Ninja
That does remind me of the Baldurs gate 3 opening. You are in a ship that wrecks and you end up on a beach. I guess These kinds of openings are a good remark of Larians innovative game structure.

Yeah man. They figured out the secret just like Bethesda did before them when they realized that the absolute best back story for all player character is that they are convicts.

They are catching on, but not quite there yet.

Baldur's Gatre 3 is missing the fundamentsl "hey, you, you are finally awake".

Hoping for a mod.
Bastila Shan 2020 年 10 月 14 日 上午 4:59 
I’m guessing you will fight a giant mind flayer worm as the end boss
Kissa Ninja 2020 年 10 月 14 日 上午 4:59 
引用自 Hoboslayer
You start on a beach in dos.

You start on a ship which wrecks and you wash up on the beach in dos2

You start on a ship that wrecks and land on the beach in bg3.

Hmm there is a pattern isn’t there?
I'm sure the originals did the same as Larian since this game is called Baldurs Gate 3. I dont see any problem here. Just a good reminder of their confidence to stay in their roots.
Kissa Ninja 2020 年 10 月 14 日 上午 5:00 
引用自 Hoboslayer
I’m guessing you will fight a giant mind flayer worm as the end boss
That would be awesome.
Dorok 2020 年 10 月 14 日 上午 5:01 
引用自 Bard
Larian's talent is not story telling. And this isn't Divinity.

Good troll, though.
Obviously, alas it's something that broke with DOS1, DOS2 gone to an opposite way than DOS1 but at end there still many problems even if they are different.

For Divine Divinity and Divinity II the writing was more solid in my opinion, perhaps no Bioware level, nor Obsidian level when Obsidian doesn't screw it up, but quite solid and with an old school modernized approach quite good, but they seem have lost it.
Dorok 2020 年 10 月 14 日 上午 5:06 
引用自 rtos
引用自 Kissa Ninja
I thought Larian was good with story telling. Mind telling why they aren't good at it?
How is this a "troll" post? That I dont undertand

With exception of DOS2, where Larian hired a talented writer with Chris Avellone, the common point of critique on Larian's games was the lame story. Larian always sucked at writing.
Mmm you played Divine Divinity? For me its writing is quite good and even great along first half. last tier of the game is weaker but it's more because of the whole than the writing.

For Divinity II weirdly I remind less well, but I believe remind the story was strong in many parts.

For me it's DOS1 that seems have throw garbage in their writing team, and DOS going too much at opposite only achieved average quality with many weak points.
Peelsepuuppi 2020 年 10 月 14 日 上午 5:07 
引用自 Dorok
引用自 Bard
Larian's talent is not story telling. And this isn't Divinity.

Good troll, though.
Obviously, alas it's something that broke with DOS1, DOS2 gone to an opposite way than DOS1 but at end there still many problems even if they are different.

For Divine Divinity and Divinity II the writing was more solid in my opinion, perhaps no Bioware level, nor Obsidian level when Obsidian doesn't screw it up, but quite solid and with an old school modernized approach quite good, but they seem have lost it.

Just out of curiosity. Do the obsidian screw ups in storytelling come before or after Chris Avellone left?
Admod, the Equivocal 2020 年 10 月 14 日 上午 5:41 
引用自 Joe Chip
I love how every Larian crpg starts with the player character on a ship, as a prisoner, ship gets wrecked, a mysterious godly power saves them, they end up on an unknown beach.

That's it. They have this one intro that in their minds is the apex of narrative introductions.

Yeah. For DnD it should be,
Narrator: 'You're in a tavern. As children, you were each enrolled in a cross-cultural pen pal association. You are meeting the other writers for the first time as adults. "

Looks in inventory, 'past letters giving hints of how they might look like'.
Quest: Find your pen pals.
Silky Milky 2020 年 10 月 14 日 上午 7:15 
Because of this post, my next play through will be as Braccus Rex and I'll be a total piece of ♥♥♥♥ lol
Dorok 2020 年 10 月 14 日 上午 8:50 
引用自 ToveriJuri
引用自 Dorok
Obviously, alas it's something that broke with DOS1, DOS2 gone to an opposite way than DOS1 but at end there still many problems even if they are different.

For Divine Divinity and Divinity II the writing was more solid in my opinion, perhaps no Bioware level, nor Obsidian level when Obsidian doesn't screw it up, but quite solid and with an old school modernized approach quite good, but they seem have lost it.

Just out of curiosity. Do the obsidian screw ups in storytelling come before or after Chris Avellone left?
Not at all. For his past with Obsidian, my comment wasn't related to his leaving. Obsidian just did great and average stuff. Apart for companions for which they can't match Bioware, overall Obsidian compared to Bioware have heights that are higher but their lows are lower.
Whitman1855 2020 年 10 月 14 日 上午 8:56 
Wrong game.
Makeithappen 2020 年 10 月 14 日 上午 8:57 
引用自 Kissa Ninja
引用自 rtos

With exception of DOS2, where Larian hired a talented writer with Chris Avellone, the common point of critique on Larian's games was the lame story. Larian always sucked at writing.
I think the first games "plot" was somewhat good.
It had the somewhat interesting conclusion to the sisters, one being bad and one good +the small love triangle arc.
The main problem for the plot to start of ofc was just a big void dragon that needed to be slain.
I dont think any game's plot is good so that people can make the argument that a games plot isnt good.

All I heard was somewhat good, somewhat interesting and the game plot isn't good.
wildnike 2020 年 10 月 14 日 上午 8:58 
引用自 Dorok
引用自 ToveriJuri

Just out of curiosity. Do the obsidian screw ups in storytelling come before or after Chris Avellone left?
Not at all. For his past with Obsidian, my comment wasn't related to his leaving. Obsidian just did great and average stuff. Apart for companions for which they can't match Bioware, overall Obsidian compared to Bioware have heights that are higher but their lows are lower.

I've always felt the opposite: Bioware's companions are typically bland and 2-dimensional set pieces with some added drips in backstory here and there. He's the hearty fighter. She's the sexy sorceress with a dark side. She's the jedi love interest. He doesn't want to talk about it.

Obsidian, at least in most of their works, has their companions as far more than their announcements. I don't think there's a single Bioware companion that I like more than Durance, Kreia, or a hefty chunk of NV's companions.

More on the topic of Larian's writing IIRC Chris didn't actually do a lot of story writing for them, just Fane's backstory, which has all the Avellone-esque tones one could identify.
该讨论串的作者已表示此帖子解答了原先的主题。
NotMisty 2020 年 10 月 14 日 上午 8:58 
This is just Act 1. If you go to the Underdark, you can actually find a Justinia the Dwarven Queen as a skeleton arranging deathfog crates made of drow manure to ship off to Baldur's Gate. Braccus Rex's existence is briefly foreshadowed there as well. Unfortunately, we're not too far in the story to be sure if it'll go exactly the same way as what happened in DOS:2, but according to the datamines, Braccus Rex will appear in the end to wipe the whole team. The screen will fade to black and our character will wake up in a carriage as a prisoner. A blonde soldier will see us waking up and say. "Hey you, you're finally awake."
Dorok 2020 年 10 月 14 日 上午 9:20 
引用自 wildnike
引用自 Dorok
Not at all. For his past with Obsidian, my comment wasn't related to his leaving. Obsidian just did great and average stuff. Apart for companions for which they can't match Bioware, overall Obsidian compared to Bioware have heights that are higher but their lows are lower.

I've always felt the opposite: Bioware's companions are typically bland and 2-dimensional set pieces with some added drips in backstory here and there.
Lol, Morrigan, Jack, Viconia, Jaheira, Legion, Garrus, Alistair, Khalid, Minsc, Montaron&Xzar, Varric, Aveline, and many more great marking companions.

Bland, non sense. 2 dimensional could be for some, but that's probably where Obsidian screwed up many, too many ambition of complexity, forgetting the context a video game, and unable to put enough word to really build something marking.

Edit: And that you quote PoE1 on that, faepalm. Durance is only a great start then a flop in term of development. At least there's more interesting stuff in PoE2.
最后由 Dorok 编辑于; 2020 年 10 月 14 日 上午 9:22
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发帖日期: 2020 年 10 月 14 日 上午 4:09
回复数: 55