Baldur's Gate 3

Baldur's Gate 3

View Stats:
Hupsel Sep 21, 2021 @ 5:24pm
Druid Shapeshift form - need lots of STR?
Hello

I looove druids, but when I go into shapeshifting and attack as either a bear, spider or wolf... I am using STR, right? Just making sure. My druid usually has 16 WIS and 16 DEX, but it's fun to go into melee as a big ass wolf to do some damage. But I'd need more STR for that, right?

By the way, amazing job so far, Larian, game is ♥♥♥♥♥♥♥ sick.
< >
Showing 1-8 of 8 comments
Alealexi Sep 21, 2021 @ 5:36pm 
Your stats don't affect your druid shape. The shapes you change into are determined by the based stats of the animal.
War Maiden Sep 21, 2021 @ 5:39pm 
Your innate scores as a human have no bearing on the Druid shape-change. The Shape-change you go into will be your new stats. Nothing as per your humanoid form will apply to the animal form.
Last edited by War Maiden; Sep 21, 2021 @ 5:40pm
Hupsel Sep 21, 2021 @ 6:05pm 
Ahh okay, thanks a lot :D
War Maiden Sep 21, 2021 @ 7:31pm 
Originally posted by Hupsel:
Ahh okay, thanks a lot :D
Happy to help. Have fun!
Trash Panda Sep 21, 2021 @ 9:18pm 
AS A DRUID when you wild shape all your PHYSICAL STATS - Strength /Dex/Con change to that of your animals while your MENTAL STATS keep yours - Intelligence/Charisma/Wisdom. As a MOON DRUID you only need 1 stat - Wisdom all other stats are dump stats they are not required for you to function. Con/Dex are nice to be high to help go earlier in combat/hp/con saves etc. If you're not wild shape Wisdom-Con-Dex.
Originally posted by Trash Panda:
AS A DRUID when you wild shape all your PHYSICAL STATS - Strength /Dex/Con change to that of your animals while your MENTAL STATS keep yours - Intelligence/Charisma/Wisdom.

This part is 100% correct.

Originally posted by Trash Panda:
As a MOON DRUID you only need 1 stat - Wisdom all other stats are dump stats they are not required for you to function. Con/Dex are nice to be high to help go earlier in combat/hp/con saves etc. If you're not wild shape Wisdom-Con-Dex.

This part is debatable. It really depends on your playstyle. For example, I loved playing a Moon Druid caster that used my Wildshapes defensively, after casting a persistent AoE spell that I wanted to concentrate on. Because Mood Druids can Wildshape as a bonus action, you can cast a spell first (such as Moonbeam, Flaming Sphere, or Spike Growth) and then shift into an animal form (such as Raven or Spider) and retreat or kite around. You're supposed to retain the ability to take spell related actions (such as moving your Moonbeam) even while in animal form, but this hasn't been implemented yet. Still, there are some cool combos - such as putting down a Spike Growth and then Wildshape into Raven form (which has 21 AC) and Blind all the enemies flailing around in the spikes, flying to attack them, and then flying to the opposite side of the Spike Growth so they have to keep walking to you. Or casting a Flaming Sphere, then Wildshaping into a Spider and spitting webs at the sphere to create extra fiery surface effects.

It helps to have high Con to do this stuff for a better save when concentrating, and high Dex is nice for better AC.

I actually prefer playing Moon Druids as casters, but I wish they had more choices to Wildshape into.
Hupsel Sep 22, 2021 @ 11:57am 
One thing I hope to see is the ability to push enemies as a bear. Imagine how fun it would be to push them 5km away with a slap of a bear claw.
Trash Panda Sep 22, 2021 @ 3:43pm 
Originally posted by pandariuskairos:
Originally posted by Trash Panda:
AS A DRUID when you wild shape all your PHYSICAL STATS - Strength /Dex/Con change to that of your animals while your MENTAL STATS keep yours - Intelligence/Charisma/Wisdom.

This part is 100% correct.

Originally posted by Trash Panda:
As a MOON DRUID you only need 1 stat - Wisdom all other stats are dump stats they are not required for you to function. Con/Dex are nice to be high to help go earlier in combat/hp/con saves etc. If you're not wild shape Wisdom-Con-Dex.

This part is debatable. It really depends on your playstyle. For example, I loved playing a Moon Druid caster that used my Wildshapes defensively, after casting a persistent AoE spell that I wanted to concentrate on. Because Mood Druids can Wildshape as a bonus action, you can cast a spell first (such as Moonbeam, Flaming Sphere, or Spike Growth) and then shift into an animal form (such as Raven or Spider) and retreat or kite around. You're supposed to retain the ability to take spell related actions (such as moving your Moonbeam) even while in animal form, but this hasn't been implemented yet. Still, there are some cool combos - such as putting down a Spike Growth and then Wildshape into Raven form (which has 21 AC) and Blind all the enemies flailing around in the spikes, flying to attack them, and then flying to the opposite side of the Spike Growth so they have to keep walking to you. Or casting a Flaming Sphere, then Wildshaping into a Spider and spitting webs at the sphere to create extra fiery surface effects.

It helps to have high Con to do this stuff for a better save when concentrating, and high Dex is nice for better AC.

I actually prefer playing Moon Druids as casters, but I wish they had more choices to Wildshape into.
This is the problem with DND as a whole and the fact that BG3 is in Early Access for another year and a half (likely). MOON DRUID itself is only really good from 1-10 after that it falls off. Elementals are great and you can do some whacky ♥♥♥♥, but comparatively they are not as strong as other classes. And you're just playing moon druid....casting a few spells then casting a decent concetration spell before wild shaping is the optimal playstyle. FOR THOSE THAT DONT PLAY DND AND DONT KNOW CLASS HERE IS A GREAT TIP:

Barkskin sets your AC to 16 and is conectration if you want your MOON DRUID to be tankier or well any wildshape to be tankier cast that and then wild shape. It's great. BUT typically yes casting a big spell then wild shaping as a moon druid is the most optimal, but MOON DRUIDS /DRUIDS in general are a SAD class. Otherwise its just Wisdom/Con are the only real stats they require to function.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Sep 21, 2021 @ 5:24pm
Posts: 8