Baldur's Gate 3

Baldur's Gate 3

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Deliah Oct 6, 2020 @ 3:54pm
Hotfix on the way! We’re listening.
We are aware of the multiplayer issues some players are currently experiencing. We are currently investigating the issues and working on a fix.

For the time being, we can offer the following workarounds:

For now, we suggest switching the game to DX11 instead of Vulkan. You can do so by clicking on the icon next to ‘play game’ on the launcher, and selecting DX11 mode.

Leaving the tutorial level by activating the transponder at the helm while the player character is downed in combat will crash the game.

In multiplayer, avoid saving the game during cinematics for the time being. Also, in multiplayer avoid listening in to a conversation in COOP that has ended.

If the host saves directly after combat in multiplayer, the game may crash. Save with caution in multiplayer.

This is the start of the Early Access journey and we are hugely appreciative of those who have so far provided feedback. Please continue to do so. Several of the issues mentioned are in the progress of being fixed and we’ll try to release a hotfix as soon as possible. This feedback from so many people is extremely important to us, and we appreciate your patience. We hope you’re having fun!
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Showing 1-15 of 282 comments
Great Mighty Poo Oct 6, 2020 @ 3:55pm 
Originally posted by Jess_Larian:
We are aware of the multiplayer issues some players are currently experiencing. We are currently investigating the issues and working on a fix.

For the time being, we can offer the following workarounds:

For now, we suggest switching the game to DX11 instead of Vulkan. You can do so by clicking on the icon next to ‘play game’ on the launcher, and selecting DX11 mode.

Leaving the tutorial level by activating the transponder at the helm while the player character is downed in combat will crash the game.

In multiplayer, avoid saving the game during cinematics for the time being. Also, in multiplayer avoid listening in to a conversation in COOP that has ended.

If the host saves directly after combat in multiplayer, the game may crash. Save with caution in multiplayer.

This is the start of the Early Access journey and we are hugely appreciative of those who have so far provided feedback. Please continue to do so. Several of the issues mentioned are in the progress of being fixed and we’ll try to release a hotfix as soon as possible. This feedback from so many people is extremely important to us, and we appreciate your patience. We hope you’re having fun!
Any idea on whats causing the game to crash the second you hit the play button from the launcher?
Last edited by Great Mighty Poo; Oct 6, 2020 @ 3:55pm
anything about all the crash on startup problems on the way?
I_Like_Dirt Oct 6, 2020 @ 3:59pm 
i agree, fix the launching crash first so we can get in the game.
Zephyrduo Oct 6, 2020 @ 4:00pm 
Originally posted by CountLong:
Originally posted by Jess_Larian:
Any idea on whats causing the game to crash the second you hit the play button from the launcher?

I was having this problem when trying to launch the game using Vulkan. I stopped having the issue after changing it to DX11 by hitting the cog wheel to the right of Play.
Hickstar Oct 6, 2020 @ 4:00pm 
What about the crash on after pressing the play button in the launcher? Both Vulkan and DX 11 don't work.
Last edited by Hickstar; Oct 6, 2020 @ 4:01pm
Astran Oct 6, 2020 @ 4:03pm 
Originally posted by Hickstar:
What about the crash on after pressing the play button in the launcher? Both Vulkan and DX 11 don't work.
Things like this often can be fixed by launching in administrator mode and clearing all temporary files starting from shaders cache.
Maidiac Oct 6, 2020 @ 4:11pm 
In singleplayer the camera wont pan down or right via the mouse/screen edge. It works fine on up or left
T3X7 Oct 6, 2020 @ 4:12pm 
Great game and fast support, go Larian!
huh Oct 6, 2020 @ 4:16pm 
still crashing on start, hit play and dead! They going to fix this most immediate issue first? Kinda hard to comment if I can't play it...
Hickstar Oct 6, 2020 @ 4:16pm 
Originally posted by Astran:
Originally posted by Hickstar:
What about the crash on after pressing the play button in the launcher? Both Vulkan and DX 11 don't work.
Things like this often can be fixed by launching in administrator mode and clearing all temporary files starting from shaders cache.
Sadly I am not very computer literate how do I do any of those.
WLion Oct 6, 2020 @ 4:18pm 
Originally posted by Molimo:
anything about all the crash on startup problems on the way?

Early Access obv. Only when some fixes are made will you be able to play the game.

*swears this is only sarcastic post I will make on this game's forums*
Felonious Monk Oct 6, 2020 @ 4:20pm 
Great to hear a hotfix for multiplayer is in the works. Thanks for the quick response.
G7 Oct 6, 2020 @ 4:21pm 
I had a big improvement in graphics and performance with the DX11, but I also had new random crashes. I only played the single player.
Last edited by G7; Oct 6, 2020 @ 4:22pm
Oku (Banned) Oct 6, 2020 @ 4:24pm 
Excellent communication as always Larian, very happy with my experience so far, hope everybody gets a chance to see things work properly soon!
[CRiMSON] Oct 6, 2020 @ 4:24pm 
The work arounds def did not help me and my mate play. Combat was completely out of sync. Soon as we entered combat the game went sideways. He could walk around like it was out of combat. Suddenly it's like the game would catch up and look like it's ok for a second and then back into the ditch.

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Date Posted: Oct 6, 2020 @ 3:54pm
Posts: 282