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Ice Knife was originally in the Elemental Evil Player's Companion, and was reprinted in Xanathar's Guide. So not a PHB spell.
No telling on whether or not it'll make it into BG3.
You just have to accept this system is not the aRPG you grew to like that kind of theme on. Resistances and immunities are built into the D&D rules and monsters you'd face. An elementalist, sure. A single element, the rules just don't play well with it.
This is why I mentioned the Elemental Adept feat. It allows you to bypass resistances.
Immunities? I'm not sure there are many (if any) enemies that are immune to elements.
That said, the main reason for playing a wizard/spellcaster in 5e is to have utility options and counters for situations. Sticking to a theme will limit you in terms of what you can cast. If you're a wizard, you pretty much always want to take wall of force because it's damn incredible, but if you're an ice wizard, you may take something else instead. Flavorful but not as practical.
But the abilities of an arcane tradition are very useful.
Divination wizards rolling 2 d20’s after a long rest and replacing any roll in the game, friend or foe, is huge. Being able to affect undead and cut through their resistances like butter can be huge for a Necromancer (vampires, anyone?). Conjuring any item? Avoiding hitting allies with AoE spells? Transmutation stones increasing speed, applying dark vision, giving oneself resistances, all useful.
Traditions are a subclass. Just like an Assassin or an Arcane Tricker are sublclasses of a Rogue.
I’m aware.