Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
DnD is a turn based game. RTwP will not be a thing in early access, but might get added later. Don't hold your breath though, since the game is likely balanced on turn-based combat. You know, like a real DnD session.
Larian is trying to get the game to feel as close as possible to an actual DnD campaign. Real time would require to rewrite a huge chunk of the rules.
BG1 and 2 felt nothing like a DnD session, that's my point. Good games, sure. But that's not how a DnD game plays. The "blah blah BG1" argument is also quite illogic, since we're talking about a completely different company making the game like 2 decades later.
It's not a BG1/2 revival, it's a different project.
Well, it's not they played it safe... It's kinda a taboo topic on this forum if it was real life, wars would start by now...:)
in short Tb won so here we are, best you go in hiding, friendly warning...:) should still be good game i hope...
No it's not, otherwise it would be called "BG1 remastered", think before you type. It's a different game, with different characters, telling a different story, the only thing in common is the setting.