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And yes the thought had some modest uses but not something truly memorable, and same for other thoughts .. just a few stats and barely a few options here and there in conversations , i wouldn't even compare it to the impact i felt in D:OS2, with all the options tailored for different background factors, such as race and occupation, and villainy during the game or heroism ..etc .. i saw these options in almost every conversation and really felt their impact constantly.
Obviously Larian are gonna expand on that in BG3 so i'm not worried, and i'm also very excited to see what Zaum will do with their next project, i'm sure the thought cabinet could be very special if they really expanded on it.
btw, in my opinion, the truly revolutionary part in Disco Elysium was the unique internal skills and their implementation in conversations.. the thought cabinet was mostly an unfinished prototype
i agree it didnt go far enough for what it could have been (although the writing and choices are already really packed) but looking at how DOS2 did it with backgrounds i feel they could go even further with it to really make the idea special and fully fleshed out.
Also i think you mean Hobocop not homocop :p although i thought the small bit of the homosexual underground thought was really nice and a great statement on peoples obcession with sexuality
"Trekking RPG" are a huge disappointment since Morrowind gameplay was better that what followed (even if the game was heavily flawed). And it's mostly because they are not "alive" yet, they are not organic enough to me. They are far from life-sized RPG who are way more specialized than those games.
And BG or DOS (and others) are more adventure games than RPG to me (and I like them because they implement some good RPG mechanics).
But yes, Disco Elysium is something that may change computer's RPG for good. I hope so at least ^^
They did consult on DE and I believe they have elements of it in their system as well. But we will have to wait and see. Until then I have turned Stellaris into a Spelljammer campaign
https://steamcommunity.com/sharedfiles/filedetails/?id=2031205446
NP its an easy mistake :p reading mine again i realized i basically had a similar lapse and my part correcting yours made no sense.