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Nowhere was there anything about me abusing a strawpoll. So nice try.
You do realize, don't you, that you're talking to Eisberg, one of the most discredited people on the Steam forums, who spends their every day posting flame-bait on the Steam forums, who is called out by half of the Steam community for the ridiculous nonsense they post on a daily basis, and who gets in flame-wars everywhere they go in the Steam forums?
Just yesterday, Eisberg was claiming that the term "cash-grab" refers exclusively to movies that are low-quality, and not to anything else. Eisberg had no clue what the term "cash-grab" actually means and still is pretending to be dumb about their harsh correction yesterday about it because they're embarrassed and are a chonic troll, like you are.
Well remember, a game that has everything about Baldur's Gate, but not in RTwP, has nothing to do with Baldur's Gate, according to Turbu. Because RTwP = Baldur's Gate, meaning that Baldur's Gate is only defined by its combat system and absolutely nothing else about it helps define Baldur's Gate. Nevermind the fact that for decades people only ever talked about Baldur's Gate for it's characters, storyline, choices you can make in the game, and rarely ever say anything about the combat, but nope, according to Turbo, it is ONLY the combat the defines Baldur's Gate.
You've been banned many times in this forum. I recall that one time it was for bypassing the language filter. Another time was for using a fake Steam account to bypass a ban you'd been giving. And whatever the ban was for when there was a thread on the Larian forums about you spamming a poll in favour of TB combat with fake votes, I have no clue. I hadn't been on the Steam forums for a bit at that point. I only checked them at that point and saw that you were banned again.
Valve couldn't care less about some poll somebody does. Why would they ban for that? You would have been banned for something you did on the Steam forums.
You really need to at least google the development of BG3 before you post; your ignorance is staggering, and you're just vomiting intentionally incorrect information at this point.
Mike Mearls: As far as working together goes, it’s a very collaborative process – in a lot of ways, our game design and storytelling cultures are very similar. So it felt like a seamless match, in the sense that as we started discussing the story for BG3, it was very similar to the approach that we use when building a tabletop product.
https://www.pcgamesn.com/baldurs-gate-3/larian-developer-interview
Mearls characterizes Baldur's Gate 3 as "part of the evolution of D&D [...] a very natural step. "This is a chance to get people who maybe don't have an interest in tabletop roleplaying, who are looking for something that's more just pure story. They don't necessarily want to immerse themselves in the rules. They can have a great experience that's very authentically D&D in terms of the puzzle solving and the storytelling without necessarily having to make the commitment of playing a tabletop game," he explains.
https://www.usgamer.net/articles/larian-studios-shares-its-vision-for-baldurs-gate-3-interview
Mike Mearls: One of the things that’s been nice is that [Baldur’s Gate 3 developer Larian and D&D steward Wizards of the Coast] have a very similar design culture. So there was one instance where, as we look at our character classes, we look at feedback we get in the tabletop space. There was one class we were working on at that got a lot of negative feedback, so I shot an email over to Nick [Pechenin, systems designer] about “Hey, we’re looking at making some changes, potentially playtesting some new material for this class in tabletop, just to let you guys know.” And he actually got back to me and said, “Hey for this class, actually that same exact issue has come up, and here’s what we’re looking at doing.” It was almost like we had already shared notes.
https://kotaku.com/the-ranger-class-is-getting-some-changes-in-d-d-and-ba-1835659585
Just so you know, Mike Mearls is the creative director for D&D at Wizards, and the lead designer on the 5th edition rule set.
baldurs gate is a great series, it has interesting worldbuilding, both in part due to my enjoyment of FR, but the events of the games themself are interesting, and personally, from what was shown in the reveal, the written events are thought out, and the combat flows well
i may not be the biggest fan of 5e, but my issues with it probably will not come into play, and judging by what they have shown, thats a good thing, ill obviously wait till i see more for a final judgement, but so far so good.
oh, look, he is completely lying about me, not surprised one bit he would do that.
I actually used this definition
And there was never anything about me abusing a strawpoll. That was you little buddy. And if there was a thread in the Larian forums, it was probably you who made it. Why would I throw in like 250 votes for RTwP? There were several people who were watching that poll, and all of a sudden in about 20 mins it jumped up over 250 votes for RTwP. Yeah, that was totally me doing it.
That's not true at all. If you'd read the OP, you'd be aware that I point out that no element of Larian's D&D DOS2 clone bears any semblance to a Baldur's Gate series game. I did not say it's exclusively the combat that makes it so. And it would be a stretch to say that Larian were doing a cash-grab simply because they're doing TB combat in a Baldur's Gate game.
No, it's everything about Larian's "BG3" combined that shows that Larian are makes a slightly-modified clone of their DOS2 formula, while marketing it under the Baldur's Gate game as a cash-grab, that shows that Larian's D&D game is not at all attempting to be faithful to the Baldur's Gate series.
Your ignorance of the post you posted that in response to is truly staggering. Literally, you did not write anything relevant to what I did. Larian are making a D&D game? Wow. You really uncovered some amazing information, there.
Making a D&D game doesn't equate making a Baldur's Gate game. As I said:
Maybe you'll actually read that post this time. Then again, considering your track-record, you probably won't. But it will make your next post just as staggeringly ignorant as the one you just made.
The infinity engine is dead. 3d rendering game engines are used in modern games, it was never going to "look" like BG1/2. Games using the same engine look similar, Icewind Dale looks like Baldur's Gate since they are both infinity engine games. A game made in the DOS2 engine, is going to bear some resemblance to DOS2.
At heart, you are really just mad that the game isn't RTwP, because for you, Baldur's Gate as a franchise was just a vehicle for RTwP combat.