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a series does not need to always revolve around the smae topic (IE, the sorc stone in harry potter), it can move from topic to topic and create multiple other stories, while still residing inside the overarching story of BG.
you can say they're not until you are red in the face, but like we agreed upon, neither me or you decide upon that, they do, and considering the third game in the series is coming out, that means the story contiunes, which is proven (to no surprise), when you are capable to call back to the events that happend in the priror games.
Just going to say..You know that a game can be in the Baldur's gate universe without having locations or characters from the previous games?
Fantastic Beasts is in the Harry Potter universe. It does not have Potter, Malfoy, or anyone (until movie 2)..Does that mean it's not a Harry Potter movie?
It can be a BG game without having to lift things from previous BG titles..
Uh, you're going to want to think about that some more. So, where's the goalpost moving, the hypocrisy, and the double-standard there?
You're showing once again that you are a dishonest person and not attentive to what you read.
I didn't say that Larian's game isn't a Baldur's Gate exclusively because it doesn't continue the story of the Baldur's Gate series. You argued that it could be continuing an over-arching narrative, and I pointed out that it's a completely separate story. I didn't say that's specifically what makes it not a Baldur's Gate series game. In fact, I said something very different, that it's the fact that no aspect of Larian's D&D game bears semblance to the Baldur's Gate series that it's not actually a Baldur's Gate series game.
I don't know what Black Isle's BG3 was going to be like, other than that it was to carry on the gameplay style of BG1 and BG2.
So, are you simply being dishonest in that post, or are you really just unable to understand the things you read - in which case, why do you keep posting your ignorant assertions about things you haven't understood?
I already wasn't posting in other threads. Heck, if not for this thread's activity, I wouldn't even be on Steam right now. But maybe I should post on other threads.
BTW, your idea works on you just the same, so you just testified that you're owning yourself. There's a trend here - one of you not thinking through what you say.
Did you actually forget what you posted, or are you just trying to backpedal out at this point?
You can read all about what Black Hound was going to be here.
https://en.m.wikipedia.org/wiki/Baldur%27s_Gate_III:_The_Black_Hound
New game engine
New story
New rules
New characters
New location
No callbacks to BG, but callbacks to Icewind Dale
But that would be fine to call "Baldur's Gate" because they were leaving in the RTwP combat, which of course is your true issue with Larian creating Baldur's Gate 3.
- No armor system.
- No "everything is on cursed fire 100% of the time".
- No freeform character building.
- No crafting that I've seen so far.
- No skill books.
I suppose origins made it in, but that is also DnD5 feature.
Actually, BG3 seems to solve a lot of the issues I had with DoS2. I'm excited for BG3 precisely because the ruleset prevents Larian from putting things like the armor system in. The rest way very good, the egregious stuff is out. It's a complete win.
No, that isn't how sequels work. Sequels work by actually continuing a story, not by 'deciding' you're continuing a story and then not continuing the story.
Larian have said they are not continuing the story of BG 1 and 2.
Larian's "BG3" takes place after BG2 (as in hundreds of years later) and is a sequel to Descent Into Avernus (which doesn't related to Baldur's Gate 1 and 2):
https://youtu.be/wjnv1nxA-rA?t=92
https://www.youtube.com/watch?v=Ju12JNh8gJs&feature=youtu.be&t=138
Swen explains that there are tons of Forgotten Realms stories involving the city Baldur's Gate and that their "BG3" isn't related to the previous ones except Descent Into Avernus, which is the prequel to Larian's D&D game.
Around 6:40, Swen also states that BG1 and BG2 are closed chapters that they aren't revisiting.
you can consider it a clone of your fav game if you like! whatever makes you happy! but opinions aren't objective truths, what is true is only really is shown are said in the interviews, which both have shown the effort they put in to respect the rules of the game, as well as sticking to the FR setting and BG series history.
You are discussing the topic, which is appreciated. But sogreth and eisberg are only trolling, as seems to be all they ever do anytime they post someplace.
obviously that isn't the case, but i'd love to know your reasoning for that argument, if your willing to give it.
Graphically, Baldur’s Gate III looks incredible. What was your philosophy with regard to the graphic style you wanted to present?
We didn’t want people to say this is just Original Sin with different characters. There’s about 20-30% of the Original Sin engine left and we rewrote so many systems and so many things.
The renderer has become much more realistic. We support photogrammetry right now. There are realistic textures you can zoom in on endlessly but it’ll still look like a rock or tree or sand. We want to make it realistic so you believe in the story and characters. We want their personalities to become real so the interactions and the relationships between you and your companions mean something to you.
https://www.geek.com/games/return-of-the-king-an-interview-with-baldurs-gate-iii-producer-david-walgrave-1819466/
You try so hard, but just a little Googling before you post, would help you so much.
good try though.