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Fordítási probléma jelentése
I agree man. And whatever anyone here thinks. BG has an extremely dark tone and feeling. It also feels realistic even though it takes place in a fantasy world. Baldur's Gate have always been dark and even depressing at times, but its the realism in a fantasy world is what really made me like the game.
Divinity orignal sin has the feeling of a kids game, with jokes that feel over the top. Even the UI is cartoony. BG UI is dark and realistic.
IF an ui has "wood", "stone" or other similar themes, well I do look at that as MORE realistic. It blends in with a house or a road etc. When an UI mimics real life backgrounds its not as immersion breaking. Look at icewind dale or poe and you will see what I mean. Feels more realistic because it tries to mimic realism.
An ui is never really a realistic feature in a game but I can feel that some can be immersion breaking or cartoonish. Like DOS ui.
A realistic ui can be just as immersion breaking as a cartoony one. Consistency goes far.
Well of course it can. However since I think BG will try to be dark in tone then I hope they add similar UI to fit that.
and well if thats not enough here's a list of them from tvtropes XD. Some of them are pretty ridiculous.
https://tvtropes.org/pmwiki/pmwiki.php/Funny/BaldursGate?from=Funny.BaldursGateII
Winged Cats that speak to each other through a series of meows and purrs are a thing. Their language is called tressymspeak. This is canon.
And according to this wiki. One such Tressym lives in Baldur's Gate, named Slobberchops. Again, this is canon according to Wizards of the Coast!
Winged Cats. That's not a "real" animal. This would make sense, its a type of race.
A talking squirrel or regular cat cat doesn't make sense. See the difference?
The squirrel wasn't made magic as far as I understood it. It was just a talking animal fit for a cartoon world with 0 explanation why. But if ONE cat talks out of hundreds because its, either a human transformed or a spelled cat well then it would make sense. Divinity likes to make things cartoony, while Baldur's Gate likes to create things out of the ordinary and explain it.
The talent "Pet Pal" were not only for magicians, it was for anyone. It's just lazy done, and feels unexplained, EVEN in a fantasy world. You could talk to animals because just because.
A talking cat is not my concern if its explained why, there's plenty of jokes and EXPLAINED similar things in BG and BG2. Larians boss "armored sven", the cartoon man is my concern, and what he envisions in HIS version of BG3. Where he thinks every grown man/woman is still a teenager in their mind, and thinks for example a dev video of "armored sven" would be fun or productive.
There is a thing of going to far. Thats exactly what it is. Thanks for making my point.
For example "Deadpool 2", a movie for underdeveloped brains, still stuck in their teens. Takes jokes too far and expects everyone to like it.
Some things just are not mature enough to be fun or interesting. Such as Larians cartoon vibe in everything they create. They create a certain teenager fanbase though, that's for sure.
I have no doubt that the older you get the more you will learn, how young in their mind larians devs really is, and thats who they mostly attract. DOS is not a game for a mature group I can tell you that.
as a mature person i enjoyed it, but i think most of your issues are gone, no need to explain anything in dnd a wizard did it is always the answer