Baldur's Gate 3

Baldur's Gate 3

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Suggestion: Portable Hole
Just have it part of the initial plot of the game that everyone gets access to a portable hole for item storage.

1. No inventory limit. No weight limits. Under the hood, just keep track of a table of item# and item counts (like the old Final Fanasy inventories), so you don't need a memory-hogging list of items that grows as the player gets more stuff.

2. Automatic looting - since there's no inventory limit, just have an option to automatically pick up non-owned items outside containers, or in bodies.

3. Player base. Have an upgrade possible where the player can keep their stronghold inside the portable hole - and even do things like shoot canons out of it twice per day or whatever.

Then in-game, you can have various item-sinks like armies you can outfit with all the drops you accumulate, or rebuilding towns you can donate to.

Just a suggestion.
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Showing 1-4 of 4 comments
rgb651 Jun 8, 2019 @ 2:10am 
Thats not Baldur's Gate gameplay
CaptainLagbeard Jun 8, 2019 @ 2:21am 
Only if the portable hole comes inserted within a bag of holding.
Last edited by CaptainLagbeard; Jun 8, 2019 @ 2:23am
Ryan Fenton Jun 8, 2019 @ 7:49am 
Nope - it's Baldur's Gate 2 gameplay. Having a portable home base and storage has been around since then.

Also, one of the biggest mods that folks applied was the no inventory limit mods.

The nice thing about this inventory style approach is that acquiring items doesn't bulk bulk up save file size at all - you just flag items on the field as 'taken' and up the item count in inventory, no new allocation of anything.

And I really, really wouldn't mind skipping the lengthy post-battle find-every-last-body sequence - especially after a long kobold or fortress siege, where 95% of the bodies have junk (but some have arrows/gold that you want), then there's the rare one with a plot item that is half-hidden in a wall or something.

It would be nice to have as an option at least.

Yeah - as mentioned, just don't auto-loot live explosives or bags of holding. Perhaps have the imps you're paying (with the bodies they eat) to auto-loot know religiously NOT to pick up bags of holding.

Ryan Fenton Jun 8, 2019 @ 7:59am 
Also, keep in mind, the actual user interface would be EXACTLY like BG1 and BG2 - you'd still have every item with a description, image, stats,etc. And you could keep auto-looting off if you'd like too (refuse the imps help or whatever) - I'd just love that as a gameplay convenience!
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Showing 1-4 of 4 comments
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Date Posted: Jun 7, 2019 @ 4:53pm
Posts: 4