Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Have you seen my guides for Logan's Hideout?
I wrote them because I'm the worlds worst platformer and it just about made me bonkers trying to navigate those planes !!!
I hope they help, good luck.
https://steamcommunity.com/sharedfiles/filedetails/?id=2942905236
Yes, I did. I also saw the developer's video. Bottom line, I'm older and my hand-eye coordination just isn't good enough for platformers.
I also got stuck in Portia for the room where the floor panels shift left and right. I had to stop playing the game. Eventually the devs slowed down the movement of the tiles and I was able to complete it months later.
What really pisses me off is this platforming stuff is near the end of the game. I already like the game and have a lot of hours in it. If I'd known there was MANDATORY platforming, I wouldn't have played the game.
I'm able to skip the first platformer (after reloading a save). But there does not seem to be any skip or any way out of the second platformer. The game is completely unplayable for me now unless I load an earlier save.
I have two options. 1) Abandon the game entirely for months until the devs realize (as they did for Portia) that many players cannot do platformers (and offer a skip or bypass) 2) Reload to a point before the mission started, and ignore the rest of the storyline. Just leave the story sit there and spend time mining and doing other stuff.
In the building block room, with great effort, I can manage the first two jumps, but not the third one. I know I'm not going to get it. I've been gaming since the early 80's and I know when I can work through something and when I can't.
There is a third option -- pass control of my pc to a younger gaming friend who platforms and have him play that level for me. I did that once before on a game.
Seriously?? Is that what I'll have to do? There's no way out of this?
Yes, I had a save from just before placing the rutabaga bait. I loaded that save and left the area without placing the bait.
So I can at least still play parts of the game that aren't on the main storyline. The magic mirror and the mole ore service both started, so I can play those out. It just means the game will end sooner -- and less conclusively -- for me than it should.
Basically, I can just stockpile material and run the clock for a while to see if they decide to add a skip. If they don't then I'll put it aside for a few months. CoreKeeper just delivered a pile of new content, there are plenty of other games to play.
till then maybe replay the game from the start and just do a few more time stamp saves so you can go back if needed
That said, I'd be perfectly satisfied if the devs just made sure that you could skip more than once, just in case we accidentally step back into a platforming zone. That seems like a perfectly reasonable plan that lets people who enjoy the challenge have their fun, and lets people like us enjoy the rest of the game.
I just don't understand how this mechanic is necessary to the game.
If this were Super Mario then, ok, platforming is essential to the game. Or if there was a Sandrock mini-game with platforming then fine, the mini-game is optional.
But forcing it in to a main quest where failure to complete it means you can't play the game is as incongruent and jarring as forcing the player to finish a crossword puzzle or win a chess game.
Why inject something requiring a specific skill into the main part of the game as a one-off scene? How would players feel if they had to play and win a Trivial Pursuit game here -- without googling the answers?
There are plenty of places where Sandrock breaks the rules and does something unexpected and it works. Adding platforming to a main quest isn't one of them.
But understand it was work on many peoples part in attempt to entertain. It fell flat. But better to try and fail then never try at all.
Well, I hope there will be a skip option for that as well, and while I'm at it, perhaps also for the end hops of The Goat (altho they are not as bad). I did put in a feedback on that 3rd jump btw while I was doing it because it's such a tricky jump that I fail them more often than not and I don't think that's the idea behind a platform in a non-platformer game.
/I mean I can do them but if you can't, you can't and it's silly to have a game being able to 'hang' on content that is supposedly fun instead of frustrating
Hey really quick. If you exited via Andy's Room, it SHOULD open the door in the Main Entrance Corridor allowing you easy exit from the Hideout and thereby all you have to do is go back down the Entrance Corridor and exit the level or make your way back to Logan's area.
I will TRY to test this out later, I am not a Logan Fan (Fan is the nicest word I can use) so not really having a reason to go back there and I will likely forget within the next 5-10 minutes.
Now getting the treasure chests. Well, thats a whole nother argument/discussion/matter. I think it was mostly paintings and water, some of the paintings are cool.
I have done this several times and was happy i could skip. I noticed when you die often
while jumping the game gives me the option to skip. I skipped two times.
But i never went back to the skipped option. Maybe if you try again you too
can skip the difficult parts. Just dont go back.
If you place the bait and try to do it again, hop die, 3 more deaths or so and then skip
option apears. Do not go back then. It should work, * Fingers crossed*
wait, so there's a bypass somewhere...?
I can skip the first platformer (the planes) but that leaves me at the blocks (second platformer). So how do I get from there to the bypass?