My Time at Sandrock

My Time at Sandrock

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FeycatG Mar 29, 2024 @ 3:17pm
Is this finished?
I really loved My Time at Portia and even Planet Explorers but neither of them were ever finished. They straight-up dropped PE in the middle of development, and they abandoned MTAP with lots of bugs, non-voiced dialogues and obvious issues they said they'd fix but never did.

Pretty wary of Pathea games now. They're great games but Pathea dips without finishing. Is this finished or should I wait another year to play? I got the game + all the DLCs in the recent sale because I know I will want to play it... but is now the time?
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Showing 1-9 of 9 comments
Sandrock is a completed game. Some dialogue will not have voice acting and there are some bugs but that state of affairs is not limited to Pathea. Pretty much EVERY game released currently has bugs that will not be fixed and hiring voice actors for all the additional dialogue added after the 1.0 release is expensive.

I've played Portia and consider it a completed game. Given what you wrote I expect you will not consider Sandrock a completed game.
Coltrek Mar 29, 2024 @ 6:43pm 
DLC is coming...
House Gnome Mar 29, 2024 @ 7:02pm 
Portia was completed, they even added a bunch of free content long after it was completed. It's true there were bugs and some voice acting issues, as far as I remember, the voice acting was eventually corrected. Heck, they even added content in the lead up to Sandrock.

Sandrock is a complete game, including final credits, which you can play past and which includes some bonus quests unrelated to the story itself. Yes, there are still bugs and issues and they are adding more content with patches, but the actual story itself is complete and quite long.
poesjewel Mar 29, 2024 @ 11:37pm 
months after "official" release, there is still quite a bit of unvoiced dialog, quest bugs, and crashing issues. idk if these things will ever be fixed, but u can bet on more dlcs to buy.
Tanniebug Apr 4, 2024 @ 12:06pm 
I was really disappointed we didnt learn the identity of the rogue knight. I was extremely disappointed we didnt learn what happened to Aadit. I married him in anticipation of his story ending, but it never did. So I'm in agreement, it was never finished, and I felt abandoned.
House Gnome Apr 4, 2024 @ 1:26pm 
I figured the rogue knight and Aadit were the same person. And just because they never revealed that info doesn't mean the game was unfinished. It's perfectly reasonable that you felt disappointed or even abandoned, but that still doesn't mean the game wasn't complete - it just means the ending was left ambiguous, which is not new nor unheard of -however, it is ALWAYS frustrating.
SimuLord Apr 4, 2024 @ 2:20pm 
Did you play Portia on console (or, worse yet, on Switch)? Because the PC version, except for some pretty jank tool and weapon-swing animations even at high framerates—first thing I noticed when I fired it up for another playthrough this past week—hasn't noticeably bugged on me even once in 50 hours and counting.

The voice acting in Portia was somewhere between amateurish at best and "this would've been lousy voice acting by early PlayStation 2 game standards" at worst, but that's less about the game being "unfinished" and more about the devs having a lot of lessons learned that they worked on improving for Sandrock (and, for the most part, absolutely nailed it.)
House Gnome Apr 4, 2024 @ 2:47pm 
I played it on PC, and yes, as I mentioned before, it had flaws. However, for a cheap title from a new developer they were flaws I, personally, could live with. A lot of it seemed to be issues with the publisher, which is not the same one used for Sandrock. However, none of that negates the fact it's a completed game, same with Sandrock.
Seraiden Apr 4, 2024 @ 5:33pm 
Lots of completed games don't have every line voiced so IDK why you're so hung up on that? Even Jack Jeanne, a visual novel where all the main plot is voiced has random little encounter scenes that aren't voiced.
That's like... a totally normal thing, and even completed games have occasional bugs, it's a part of how broad and variable the coding it. It's not like they left them half-finished(like I love Coral Island but that game's main friggin' PLOT isn't even all out yet and Humble pushed them to have it go to full release to appease the higher ups), it's not like they don't still do QOL upgrades/bug fixes, too, because they see how the community does love thir games(and pretty damn sure they love them, too.)
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Date Posted: Mar 29, 2024 @ 3:17pm
Posts: 9