My Time at Sandrock

My Time at Sandrock

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IntrepidSon Dec 14, 2023 @ 7:49pm
Cannot beat final battle in spaceship
I've tried everything and cannot progress past the second battle against Matilda in the bot suit. I did obtain the glove from Pen. My problem is that I am not an action game player and my battle skills suck. No matter how much dodging, hiding, shooting, rolling, etc I do, I always get massacred by that laser . I've managed okay up to this battle but after being defeated repeatedly for days, I'm not playing anymore and am here because while I disliked all of the battles, I really love the rest of the game. Is there any way to get past this? I really couldn't care less about defeating Matilda and just want to continue playing Sandrock.
Last edited by IntrepidSon; Dec 14, 2023 @ 8:12pm
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Showing 16-30 of 41 comments
Saphia Dec 15, 2023 @ 6:55am 
Originally posted by Witosław:
Originally posted by Saphia:
Yes.
Yes, but unfortunately I don't like it, why?
Because I'm the type of player who likes to spend as much time as possible with this game. And it pisses me off that the higher your level, the easier the fights become (except for fights in a sandstorm), and therefore, when I see confrontations between the player and the antagonists in cutscenes, I want to turn on the game and start playing something else. ! (Like those stupid mobile game ads!)

Witoslaw,
you are entitled to feel how you feel. I just don't agree with you.

This is a difficult fight, especially the first time you experience it. There have been lots of great suggestions to help the OP.. such as the Pen Relic, which allows you to skirt around Maltilda because you still move pretty fast with it. If you can dodge roll away as she goes into her big animated attack and then charge in and hit her as soon as she finishes, it makes a big difference. I used the best Rifle I had access too and had all my equipment and clothes upgraded for both these fights. I nearly ran out of bullets the first time but I used the rifle and my daggers for the first fight ( I didn't try the Pen relic the first time because I didn't even think of that). The second Time I used my daggers, rifle and pen relic. The Pen relic hits really hard. It's a good choice for this fight if you get the timing right.
Witosław Dec 15, 2023 @ 7:08am 
Originally posted by Saphia:

Witoslaw,
you are entitled to feel how you feel. I just don't agree with you.
I will say one thing!
The whole paradox in My time at Sandrock has already absorbed you!


For real?
What does it mean that you are a player who likes leveling, and on top of that you claim that the absurd advantage of your character over your opponents is balanced?
Is this your first time playing? Because it looks like it!
Last edited by Witosław; Dec 15, 2023 @ 8:30am
Sunny Dec 15, 2023 @ 9:42am 
Originally posted by Witosław:
Originally posted by Saphia:

Witoslaw,
you are entitled to feel how you feel. I just don't agree with you.
I will say one thing!
The whole paradox in My time at Sandrock has already absorbed you!


For real?
What does it mean that you are a player who likes leveling, and on top of that you claim that the absurd advantage of your character over your opponents is balanced?
Is this your first time playing? Because it looks like it!

It means that somebody has a different opinion than you and likes different things than you do.
Witosław Dec 15, 2023 @ 9:52am 
Originally posted by Sunny:

It means that somebody has a different opinion than you and likes different things than you do.
Have you seen my new discussion and what do you think?
Endora Dec 15, 2023 @ 10:23am 
Take it easy pal. Some ppl just don't care a thing about the fighting part, myself included. If you're free to like or dislike what you want, other ppl are also free to do the same and disagree with you, that's the life. Relax.
Sunny Dec 15, 2023 @ 10:38am 
2
Originally posted by Witosław:
Originally posted by Sunny:

It means that somebody has a different opinion than you and likes different things than you do.
Have you seen my new discussion and what do you think?

Yes, and I think you need to go play a game that's actually what you want. This isn't it. Other people (including me) want this AS. IT. IS. This is exactly what it says on the tin, and absolutely does not need the resources expended to do a complete overhaul to change what type of game it is.

I don't like your proposed changes and I like the idea of the developers spending time and money to implement them even less. I would rather they spend their time and money fixing things that are actually broken and adding new content.

Fixing combat for that one guy who took a wrong turn at the soulslike intersection is not a wise use of resources.
Last edited by Sunny; Dec 15, 2023 @ 10:46am
stormlightx Dec 15, 2023 @ 10:42am 
I don't know if anyone has said it yet, but weapons that heal you can be a huge boon in a hard fight (though this may not help you if you can't leave it is a good thing to think about for next time). The restoration special effect can restore hundreds of points each time it happens, and health steal is also very good. Just make sure on boss fights that you have a chance on attack or health steal, not gain health on enemy defeat. Good tip for keeping your health up between fights: chance on attack and on defeat effects on a weapon can occur after hitting destructable boxes.
Witosław Dec 15, 2023 @ 11:01am 
Sunny

Originally posted by Sunny:

Yes, and I think you need to go play a game that's actually what you want. This isn't it. Other people (including me) want this AS. IT. IS. This is exactly what it says on the tin, and absolutely does not need the resources expended to do a complete overhaul to change what type of game it is.

I don't like your proposed changes and I like the idea of the developers spending time and money to implement them even less. I would rather they spend their time and money fixing things that are actually broken and adding new content.

Fixing combat for that one guy who took a wrong turn at the soulslike intersection is not a wise use of resources.

Sunny, you know what?
You're making me not want to play My Time at Sandrock again (I even deleted my save game on purpose). This game makes me feel like a noob and I'm disappointed because I'm forced to play again!
Now, user, find me another relaxing game similar to My time Series
Originally posted by Witosław:
Now, user, find me another relaxing game similar to My time Series
No.
Sunny Dec 15, 2023 @ 12:25pm 
Originally posted by Witosław:
Sunny, you know what?
You're making me not want to play My Time at Sandrock again (I even deleted my save game on purpose). This game makes me feel like a noob and I'm disappointed because I'm forced to play again!
Now, user, find me another relaxing game similar to My time Series

No.
Sketch Elder Dec 15, 2023 @ 2:19pm 
Originally posted by IntrepidSon:
Impressive. But, after watching that I am not optimistic of my chances of defeating her. I thought I had stocked up, but have no where near enough ammo and consumables. I have enough bullets to shoot out the lasers on the wall, but run out quickly after that and am left with hand-to-hand weapons. It would be nice if I could leave to ammo up, but I saved before entering the chamber so am stuck with insufficient weaponry. I'll keep trying for now.
I don't remember if this mission uses both sets of autosaves, but that would be unusual, so I would suggest checking the Load menu to see if you have either an AutoSave or a Story Auto-Save that will get you back to an earlier time.
Frieren Dec 15, 2023 @ 3:54pm 
Only suggestions i can give ... (i glossed over what everyone else said so if i repeat anything i'm sorry) ... refine gear if you can do have damage reflect on it and your weapons to have lifesteal on them if possible ... and take plenty of meds from Fangs or that you've made yourself ...
TTVThatWitchKaia Dec 16, 2023 @ 4:39am 
Originally posted by Sunny:
Fixing combat for that one guy who took a wrong turn at the soulslike intersection is not a wise use of resources.

Truer wisdom has rarely been spoken, my friend.

Not every player is That Guy. If we wanted super hard combat, we would be playing something else, not MTaS. Moreover, if that was the kind of game the devs wanted to make, they would have done so.

Also, even though it's a massive improvement over Portia's combat, the system here is still not good enough to actually support more difficult combat. The Matilda fight kind of drives that home. Every other boss fight I've found to be quite easy (which I prefer; I hate boss fights) but this one gave me trouble. You need far more maneuverability and situational awareness than the combat system can really provide you with. Making it even harder would be a huge mistake on Pathea's part.
Witosław Dec 16, 2023 @ 5:49am 
Originally posted by ThatWitchKaia:
Originally posted by Sunny:
Fixing combat for that one guy who took a wrong turn at the soulslike intersection is not a wise use of resources.

Truer wisdom has rarely been spoken, my friend.

Not every player is That Guy. If we wanted super hard combat, we would be playing something else, not MTaS. Moreover, if that was the kind of game the devs wanted to make, they would have done so.

Also, even though it's a massive improvement over Portia's combat, the system here is still not good enough to actually support more difficult combat. The Matilda fight kind of drives that home. Every other boss fight I've found to be quite easy (which I prefer; I hate boss fights) but this one gave me trouble. You need far more maneuverability and situational awareness than the combat system can really provide you with. Making it even harder would be a huge mistake on Pathea's part.
And you are right, user
Okay, I understand my mistake. If Pathea wants to introduce the option of difficulty levels, there must be players who are in favor of introducing the option, and there are none (except me).

As for the Boss, I also have to agree, because the players are not prepared for a difficult fight. If they want a normal fight with the so-called Final Boss, the developers need to: Reduce his damage, reduce the frequency of his attacks (I may be wrong), and give more HP if players want a longer fight.
Last edited by Witosław; Dec 16, 2023 @ 9:49am
Fasalrod Dec 17, 2023 @ 2:26pm 
Originally posted by Witosław:
You're playing calmly, you're not interested in the fight, and suddenly you get irritated by the final boss.
This is proof that the creators are not playing their own game.
If the boss is too difficult and irritating for you, why don't the creators address this problem? Because they don't have time!(they are lazy!)
I said during the discussions that the leveling system should be eliminated and a difficulty level selection system should be introduced so that everyone can enjoy it!

I'm not surprised that their game is so unbalanced!

I'm in agreement about the imbalance of leveling for combat, as it really takes me out of the immersion when I waste Pen or Matilda in two seconds with full auto modern rifle, but suddenly my guys are down and struggling in the cutscene after.

(see Viva La Dirt League's Unfair Cutscenes in Boss Fights)

The only real problem - but a big problem - I see with a difficulty selection is the stamina efficiency of collecting monster materials for higher difficulties - it will always be most efficient to select the easiest difficulty available, Stardew Valley doesn't have such a problem.

In the end though, this is My Time at Sandrock, not My Time at Lothric Castle.
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Date Posted: Dec 14, 2023 @ 7:49pm
Posts: 41