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Oh man that stinks. I have not reached that point in my currant game, but was looking forward to the bounties for more XP. Change of plans I guess...
I don't understand how so much of the stuff you get friendship for doesn't give social points. Pffft.
I will add (I've been testing what is said here) Pet gifts DO give points. As does gifting Rosy. (The math is weird with points. I'm in pretty late game and I don't know if the extra "friend" point perks work for social xp. I'm thinking not if I am counting correctly.
So for Social:
Give gifts and talk daily - as much as possible - even to pets/animals
Do as many commissions as you can (not Corps) which is up to 4 eventually
Go on dates a LOT. Dates are decent points
Do all side missions
Note: despite what the dev says, there are NOT enough side missions for friends to get enough social points - I still have a good handful of points left on the tree late game. The whole thing is a huge chore.
Ya I have been talking to everyone daily, and giving gifts as much as I can. Doing as many commissions as I can take.
Dates? I went out with Justice once (just a hang out thing not a actual date) and only got 2 points for it. So is it only actual dates that give good points?
I checked after doing some side missions at the start. I didn't get any social points for them at all.
I have been sparring with people here or there, that's worth 3, but it does take a chunk of time each time. Have not had any parties cause my yard and house are too small still. Been buttering up Trudy with different gifts everyday to raise her up for cheaper land.
It seems like a huge grind, kinda annoying really.
I checked before a playdate and after a playdate. (2 actually), I got social xp but it varied on the social favor gained from each action. I'd have to sit down and do math and I just want to play. (Someone out there will be making a spreadsheet for sure.) I just saw numbers go up and basically did molewacking, dinner, bench sitting for both.
They really made it hard to understand xp (unlocking stuff) vs social points (leveling a characters hearts/stars).
Giving loved gifts is really good, I think I got about 10xp per (not a lot still).
Quests would be hard to track as I talk to people and do other social activities during quests usually (unless they are timed, but still).
I just never like parties in either game (Portia seemed easier though). It's sitting and waiting too much. I should throw a party, haven't done that in this save yet. I imagine it would be good because you get social points (who knows about xp) from multiple people, especially if they like the food. If that doesn't give mass xp, then it's bull!
About parties, I haven't tried them yet but apparently giving invitations counts as a good gift and gives social EXP, don't know if the party itself gives anything at all.
Yeah, hugs, cuddles (animal interactions) etc, don't give anything. I'll have to check social xp on invitations AND the party itself, maybe tomorrow.
It's like 5 different people made the social system without talking to each other... I LOVE the game, but there's so much they should have stuck with from Portia. Maybe their 3rd game (proper my time, not mobile) will be a nice mixture of the first 2.
I only did the one playdate so far. It was pretty early in the run, so I had no points in getting more activity points so I couldn't do much. We did play whack a mole, twice I believe, then sat by the oasis for a couple chats. I looked before I asked to go out, and again after and only gained the 2 points. I have not done it again cause it didn't seem worth it.
Ya they made it needlessly complicated, and under utilized.
I thought I only got 5 for a loved gift, but maybe the gift wasn't loved. I will have to recheck that. I only checked near the start of the game, so maybe it wasn't.
I did look to see what I had before handing in personal quests for a while. It never went up with any of them. I have been checking different things throughout the game, once I am able to do something I check my points before and after. I want to know what to not bother with if it isn't going to do me any good. Friendships are easy to make, leveling the skill is harder.
Ya I am not big on parties either. I suppose no matter what I will squeeze the 10 in for the achieve, and check what kind of points it gives if any.
Edit: I gave out a bunch of gifts, both loved and liked, it didn't matter. It was 5 points regardless. I am going to test out birthdays and holidays when I get one to see if that makes a difference.
Edit 2: Loved gifts (don't know about liked yet) give 10 points on birthdays.
Edit 3: Liked gifts give 5 points on birthdays.
Of course this could just be about how many friendship points you get. For the loved I got 60, for liked I got 23. I will try a loved gift that is worth lower points on the next birthday.
A lot of the sandrockers enjoy water, the blue moon will also sell Perfume Apple and Royal Jelly, i think only the animals don't like these two
Just curious, do have level one of Social butterfly and social activity knowledge unlocked? Maybe that's why I got 10xp for loved gifts? I just got 7xp for speaking to Captain (1pt) and giving him a Large sandcuda (loved) (11pts). Also, giving people the same gift can lower the social points which may affect XP given? The whole thing is so confusing.
Ya 7 xp is normal for talking and giving a gift. 2 for talk, 5 for gift.
I do yes. Those were the first 2 I unlocked. The only gift I got to reward 10 xp was the one birthday gift I got 60 friendship for. Even getting 52 friendship on another birthday gift just got me 5 xp. I am giving different gifts everyday, and for birthdays and such I was giving a rarer gift I wouldn't normally.
A few times I saw I got 3 xp for talking to someone instead of the regular 2, but that does not happen often.
I keep calling both xp and friendship points, points, so I am starting to confuse myself
Why couldn't they have just done this 1 to 1 there are too many variables to how much xp you get.
Funnily, XP and Points being used interchangeably is the least confusing part for me!
And, yes, I agree. Point for point would make sense. I didn't understand the achievement to get a certain amount of XP from one gift. I think I managed to do it in my second save and not even on a holiday. Like HOW!?
Now I'm curious how I got 10 xp each yesterday for 2 loved gifts...
LMAO for real.
I have no idea how you did that, but if you ever figure it out share the secret lol. Next birthday that comes around I am going to try to give another 60 point gift to see if I get 10 or not. That is the only time I have.
All gifts give 5 Social EXP. Doesn't matter if they are liked or loved, it's always 5 Social EXP. Even if the person does not accept the gift you get 5 EXP. I tested it with Fang and party invitations, he never accepts them from me and doesn't get any changes to his relationship points but I receive +5 Social Knowledge EXP regardless.
Additionally, it does not matter if you give repeated gifts. I have been feeding the whole population of Sandrock with chestnuts on daily basis throghout like 2 seasons and every time I receive +5 Social Knowledge EXP, even when they say I've already given them that gift because I gave it to them the day before.