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번역 관련 문제 보고
Sandrock's story does have an end.
This is 1.0 release so yes, like Portia it has an end. I never played Planet Explorers and I've never heard of their other two games listed under them.
As for their first game Planet Explorers which was never really finished, because they underestimated the work for a game of that scope (which is way bigger then Portia and Sandrock combined), so it was left unfinished.
At some point during early early access of Portia they said if Portia does well we probably use someof the profits to go back and work on it. Which never happened and they completely dropped the game, yes leaving it in a very unfinished state.
Good for us that they didn't do the same with Sandrock, even if midway developement they did ran into a problem of one of the main features promised for the sequal: multiplayer. Which is now a fully seperatte mode/client which lack a main story.
Multiplayer's separate story wasn't good enough and it was too short. Also it was confusing for people that had played the single player story since some characters appeared in both timelines with the same age where others had noticeably aged between the multiplayer and single player story. Mort and Mason noticeably aged but others didn't. Also the timeline didn't match, mayor Trudy's husband, Theodore, appeared in the multiplayer timeline. But claiming it happened long ago doesn't match well with him being Jasmine's father. In the single player story Jasmine is something like 7-8 years old but she still remembers him.
The multiplayer story simply wasn't good enough, that why it got scrapped.
But not so much if you married Aadlit. (which was surprising...)