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Hire craft-specific npcs to increase crafting speed/bonus materials
https://www.nexusmods.com/mytimeatsandrock
STAMINA, which is something I never mod.
Google "drummerix my time at sandrock" for more info.
I've not modded at all. I haven't felt the need or desire for any mods. There really aren't any UI irritations, stamina and money become trivial by mid game; they really improved tons of stuff since Portia. You can get up to 4 commissions a day after a few seasons.
If I were to mod, maybe a mod for relationship/social points. Some characters are super simple to become friends with (tyvm commissions and missions); others are a grind to gain friendship status because they aren't part of missions or commissions.
* Get the water conservation knowledge point ASAP. Don't convert dew to water otherwise.
* pay attention to price swings. Buy water when the market is -10 or more. Never pay full price for water.
* make 3-4 furnaces. Hit up abandoned ruins constantly make a ridiculous amount of bars.
* related: wreck the scrap pile while you're at it. Don't overlook rubber either. You will need it later. The unwritten law of My Time games is always be crafting.
* Get a horse ASAP once you're not broke. Rent it if you have to. Huge QOL improvement vs. running around.
* do festivals! You get access to furniture that are hard to get otherwise.
The game absolutely need a money box mod. That allow You to pitch in money for common goal into a box and allow you to keep and have personal money. Force share money is a terrible idea. it's pretty much force, you to only play with people you know.
I would advise using a horse, or other mount, as soon as they become available. Rent them if you can't afford a stable or don't want one.
edit:
A good source of Rubber every couple of days is the Junkyard. there are 3 tires that spawn consistently every 2 or 3 days I forget which.
https://www.nexusmods.com/mytimeatsandrock/mods/26
I use only that mod, because it needs for me to long.