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Well yeah, because clothing stats are dependent on quality, but you can still see their item level and know how they stack up against each other. For the food, there's nothing at all other than price.
All dishes give stamina. In addition: Appetizers give +1 Toughness, Main courses increase XP gain (from all sources), Meat gives attack buff, Vegetable dishes increase Defense (small %), Dessert and Drinks are Critical damage. All buffs lasts 6-8 hours (mostly 8, some main courses are 6 or 7 hours)).
How much stamina you gain, depends on the amount of Gols you pay. You can eat up to 10 dishes, twice a day.
Appetizer have a fixed buff for all, but different durations (6-8h). Same goes for main course (10 buff%).
Meat, vegetable, dessert and drinks have all an 8h duration buff, but different % of the buff.
Meat: 2-4% buff
Vegetable: 2-4%
Dessert: 9, 12 or 15%
Drinks: 3-5%
What importend is, the game should show it us, what gives what and i don't have to look in the wiki for that.
I can have all 3 hour and % buffs from each dish, if i know them.
Also, if i take 2, 3 or 4 dishes with the same duration/%-buff, i got only 1
Oh and drinks give crit chance, not crit damage. The rest is right.
Looked for that at the wiki. https://mytimeatsandrock.fandom.com/wiki/Blue_Moon_Saloon#Dining
That's handy, thanks. And yeah, the game really should show this information on the dishes.