My Time at Sandrock

My Time at Sandrock

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Wolf Mar 18, 2023 @ 5:36pm
2
No voice?!
A message to the developers:

I played "My time at Portia" and enjoyed a lot. I just started playing this game and decided to write this immediately.
If you are not planning to add voice to the player character, this is a HUGE MISTAKE! The character looks emotionless and it ruins the story. :steamthumbsdown: Please consider this carefully.

Thank you!
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Showing 1-15 of 20 comments
Aerogems Mar 19, 2023 @ 4:45pm 
This has been brought up before (by me, and probably others before me) and the official word is that there are no plans to voice the builder in this one. I'm sort of passively hoping they might do a free (at least to kickstarter and EA players) DLC at a later date that lets you give voice to your builder beyond some grunts. It's fine (not that they need my permission) if they want to focus on finishing up the game content before coming back around to look at more aspirational goals. All told though, it's not THAT big a deal. If they never voice the builder I'll be a little disappointed, but it won't stop me from enjoying the game... it hasn't on the two playthroughs I've done so far.
Frieren Mar 19, 2023 @ 4:54pm 
Unless she has a soft voice (or great voice for the male builder) no thanks .. I played without voice in Portia because it gave me a headache.
Acneman  [developer] Mar 19, 2023 @ 10:25pm 
Appreciate the feedback. We've considered this carefully last year, following player requests.
The problem is, different players will have different expectations for their character voices, whether is the tone, style etc. We found it hard to do a voiceover that satisfy all sides, therefore decide to not implement it in My Time at Sandrock.

It's still possible that we might be open to discuss it for future My Time series projects.
DarknessShallFall Mar 19, 2023 @ 10:45pm 
^ As Acneman said. Many users want voices, but many don't because they want to give their own voices. I know I want to give my character their own voice, I like it better that way, always liked the more quiet protagonist games, except for those in which its needed, like Divinity for example.

Not only that but there is.. what 4 voice options for each gender, so 8 total, doing all the lines, especially in all the languages including ones they haven't finished that everyone wants to have now, with 8 different voice actors just for that language, will be expensive unless its someone willing to do it within the company or voice translations and not a hired voice actor.

Those who are waiting on translations would have to wait even longer and some are getting impatient, which I cant exactly blame them, but I know translations can take a long time.
Last edited by DarknessShallFall; Mar 19, 2023 @ 10:47pm
✨Bearnwyn✨ Mar 20, 2023 @ 4:19am 
+1 DarknessShallFall & Acneman comments.

I've played with the voices for the other characters but now I'm over it. They've really started to irritate me so now they are all silenced. I prefer to have my own interpretation for everyone. I could make a list of the good, bad and dreadfull but in the end it's personal choice.

I would prefer the devs spend time and money on the translations than the voice acting. That would make the game playable for more people. The more people that play the better for everyone, us and devs.


Also ...
Originally posted by Acneman:
... future My Time series projects.
I like the sound of that !!!
:steamthumbsup: :steamthumbsup:
Last edited by ✨Bearnwyn✨; Mar 20, 2023 @ 4:44am
Irrevirre Mar 20, 2023 @ 5:50am 
Originally posted by ~ Bearnwyn ~:
Also ...
Originally posted by Acneman:
... future My Time series projects.
I like the sound of that !!!
:steamthumbsup: :steamthumbsup:

Me too! I am ecstatic :steamhappy:
Wolf Mar 20, 2023 @ 6:00am 
Originally posted by Acneman:
Appreciate the feedback. We've considered this carefully last year, following player requests.
The problem is, different players will have different expectations for their character voices, whether is the tone, style etc. We found it hard to do a voiceover that satisfy all sides, therefore decide to not implement it in My Time at Sandrock.

It's still possible that we might be open to discuss it for future My Time series projects.

Since you already decided, i can't say much for this game. But i will explain something for future references.

I see 3 groups for this topic:
Group A: The players who don't want any voice
Group B: The players who think any voice per gender is fine
Group C: The players who make specific voice request and want more options

I agree that you can't satisfy Group C easily. So you decided to do what Group A wanted. I don't understand why Group A see this as a problem, although they can get what they want by clicking "No voice" at the start. I am in Group B. We think any voice tone is better than being silence. You could satisfy us with 1 voice per gender like NPC voices.

Even if this disappoints Group B and Group C, some of us won't stop playing thanks to other good sides: Design, Engineering, Creativity, LifeSim...

Thank you all for great efforts!
Aerogems Mar 20, 2023 @ 9:54am 
Originally posted by Acneman:
Appreciate the feedback. We've considered this carefully last year, following player requests.
The problem is, different players will have different expectations for their character voices, whether is the tone, style etc. We found it hard to do a voiceover that satisfy all sides, therefore decide to not implement it in My Time at Sandrock.

It's still possible that we might be open to discuss it for future My Time series projects.
Just saying, this is where doing is as an optional DLC pack would allow you to (largely) satisfy both sides. It's there for people who want it, but people who don't want it, or even to download it, don't have to. There will still be people who are upset because they don't like the voice actor's work or that they have to do a couple extra steps to enable it, but that's got to be a much smaller subset of players.
SimuLord Mar 20, 2023 @ 12:09pm 
Originally posted by Irrevirre:
Originally posted by ~ Bearnwyn ~:
Also ...

I like the sound of that !!!
:steamthumbsup: :steamthumbsup:

Me too! I am ecstatic :steamhappy:
Heck yes! Just point me to where I can preorder My Time At Lucien. I want to build the weapons to arm the Free Cities on the front line against Duvos!
Livia Mar 20, 2023 @ 12:27pm 
The Portia options were great. I can't understand not wanting voices when the other characters talk. It find it utterly strange that we just never talk. I miss that side of things, a lot.

But more games!? HELL YEAH!!!!!!!!!!!!!!!!!!!
Cynicade Mar 20, 2023 @ 3:37pm 
I really didn't like the voices in the first one. Ended up muting them. As long as the option to shut them off is there then I don't care if they are added or not.
FRMadCow56 Mar 20, 2023 @ 3:58pm 
Sorry if it appears like I'm hijacking the original poster's inquiry, but I am curious if voice playback during cut-scenes in MTAS can be muted?

I am assuming no (unless a future patch allows it), as the cut-scenes appear as pre-rendered/recorded with voices embedded. But as someone who prefers to "hear" my own voices to the characters, it's a little jarring to suddenly have voices play during the cut-scenes when I have the voices muted throughout the rest of the game.

Oh, I have to add I don't think this is a problem with every cut-scene (it has been awhile since I last played), but one cut-scene I can remember, as an example, is when the character Pen (the super-hero looking guy) introduces himself to the player character. Even with all voice playback muted in the options, Pen's voice will still play as he appears to the player character that leads into the combat tutorial of the game.
Last edited by FRMadCow56; Mar 20, 2023 @ 4:03pm
Aerogems Mar 21, 2023 @ 1:08pm 
Originally posted by Maronchan:
Originally posted by Aerogems:
Just saying, this is where doing is as an optional DLC pack would allow you to (largely) satisfy both sides. It's there for people who want it, but people who don't want it, or even to download it, don't have to. There will still be people who are upset because they don't like the voice actor's work or that they have to do a couple extra steps to enable it, but that's got to be a much smaller subset of players.
Are you going to pay the VA out of your pocket? Or do you think VA works for free?
You may be able to find a player/fan willing to do it for free. The person who did the voice of CL4P-TR4P in Borderlands 1 and 2 did it for free.

That said, another inherent beauty of the DLC model is they could charge a nominal fee for it. IMO, kickstarter backers and people who bought the game during EA should get it free, unless Steam makes it too difficult to separate out those users. After that, maybe it's $2 or something. Whatever their market research suggests will at least sell enough copies that it'll pay for the VA. If it makes them a little extra, even better.
DarknessShallFall Mar 21, 2023 @ 1:57pm 
Originally posted by Aerogems:
Originally posted by Maronchan:
Are you going to pay the VA out of your pocket? Or do you think VA works for free?
You may be able to find a player/fan willing to do it for free. The person who did the voice of CL4P-TR4P in Borderlands 1 and 2 did it for free.

That said, another inherent beauty of the DLC model is they could charge a nominal fee for it. IMO, kickstarter backers and people who bought the game during EA should get it free, unless Steam makes it too difficult to separate out those users. After that, maybe it's $2 or something. Whatever their market research suggests will at least sell enough copies that it'll pay for the VA. If it makes them a little extra, even better.
Problem is most of those who do it for free dont have very good gear and won't sound very good and very grainy and distorted, so unless they're streamers with high quality gear, it won't sound good.

Clap-trap didn't matter because they added in a bunch of filters so you probably cant hear the distortion.
Last edited by DarknessShallFall; Mar 21, 2023 @ 3:01pm
HoneyBee Mar 21, 2023 @ 3:36pm 
I hope in future installment of the series that it's voiced-acted. That was such a neat feature in Portia that I haven't seen much other than in Wylde Flowers
The option to turn it off should also be present, but for those that want it, it'd be nice to have
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Date Posted: Mar 18, 2023 @ 5:36pm
Posts: 20