My Time at Sandrock

My Time at Sandrock

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AA 21 Thg02, 2023 @ 11:14am
Logan a Bit Overpowered?
So ... I got to Logan's hideout at level 45 - not nearly enough to survive the onslaught. The mission neglects to mention the level range you need to face this guy - and survive.

After a few tries, I dialed back to an earlier save to add a couple more levels and some more serious firepower before trying the fight again. But with all the ensuing grinding - more ores, more ammo, more medicines, more food - I lost interest. I hate to say it, but I'm back in Portia. Maybe I'll give Logan another try after the grind allergy fades. I know there are completionists out there who will stick through the grind wasteland, but others won't.

Part of the reason for this is that once you reach the goat quest, the story seems to come to a halt. If you don't do the goat quest right away, there is very little else going on. I don't know if finishing the tunnel is part of the EA version, but once you build the tunnel drill, you enter what seems to be a wait mode, pending Logan's demise (or not).

You have a whodunit story here with good potential and a wacky sense of humor. While it has some weak spots, it builds up convincingly and packs some surprises. But for all its worth, my definition of a balanced game is one that delivers a challenge without breaking the momentum - a difficult task. Once the momentum is broken, you risk losing the players' interest. Just something to consider.
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Fruity 21 Thg02, 2023 @ 12:15pm 
Hmm.. he wasn't hard for me, I was level 52 when I fought him and defeated him in under a minute. Let me put down my clothing/main weapon, maybe that can help who's struggling. My main weapon is chromium dagger and refined it to attack: 172-187, I have the cute desert outfit, refined all the pieces to it's highest equip effects, but kept it's reflect 60% skill (I think that helps a lot when fighting Logan and also Pen lol). For accessories, I have Lumi's brooch, funky explorer scarf, and orchid earrings, and I refined their stats to the highest possible equip effects.

of course, these are just my equips, you can always refine the clothing you already have, my clothing are actually low level, so refining stronger clothing might be better for u, i just kept mine for the reflect 60% skill (and also cuz it's cute).

As for the story, I feel like it's in a wait mode for the fact you had to grind more to lvl up? correct me if I'm wrong. Just like you said, it's similar to Portia, it's going to get more grindier and harder as the story goes on. Because of the experience from Portia and other games, I always prepare in advance. Personally I like doing the grind in between main missions and in general, but i can understand that others won't.
Lần sửa cuối bởi Fruity; 21 Thg02, 2023 @ 12:18pm
DarknessShallFall 21 Thg02, 2023 @ 7:01pm 
I think you're under powered is the problem...

I got the highest leveled gear I could get when I fought him from the Civil Corps store, I forget what its called but its like the black and red ninja looking gear, along side an Alloy weapon. My health barely went under half fighting him. Didn't need to use healing items at all.

You just need to roll-dodge a lot, and learn his attack patterns and dodge them, also eat food that either increases resistance/damage or increases your attack when you fight him.
SimuLord 21 Thg02, 2023 @ 8:52pm 
The most important part of beating Logan in that fight is understanding how the gear upgrade system works. If you've got a fully-leveled set of weapons and armor with the right enhancements on them, Logan is...well, not a cakewalk unless you're massively overleveled (as my prime character is; I've had that character since the start of Early Access and he's now level 70), but certainly beatable if you can recognize his tells and his timing—it's kind of funny how Pathea clearly took their design cue right out of From Software's catalog, an odd choice for an otherwise casual farming/building/Harvest Moon-like.

But yeah. I've got an Alloy Sword and Shield fully upgraded with Lifesteal on it and the Adventurer gear upgraded to max and my second and third characters were able to beat Logan at about level 47 or so, which required almost no "grinding" because there's plenty of XP to be had just keeping a highly productive workshop running through normal gameplay.

I do wonder how the devs plan to balance the difficulty curve as they finish the final act of the story in the next couple of updates before full release, because leveling much past 55 and especially past 60 is a huge grind right now with exponentially rising XP requirements. One presumes that whatever final boss we face will require around that level range.
Aerogems 21 Thg02, 2023 @ 9:30pm 
Nguyên văn bởi SimuLord:
I do wonder how the devs plan to balance the difficulty curve as they finish the final act of the story in the next couple of updates before full release, because leveling much past 55 and especially past 60 is a huge grind right now with exponentially rising XP requirements. One presumes that whatever final boss we face will require around that level range.

I always kind of appreciated the way enemies leveled up with you in Final Fantasy 8. Maybe don't copy that exactly, but it could be used as a kind of inspiration. All enemies are within at least a certain percentage of you level-wise, for example, and their drops/XP are similarly scaled. Or maybe they'll just go the easy way and introduce difficult levels.
SimuLord 21 Thg02, 2023 @ 10:12pm 
Nguyên văn bởi Aerogems:
Nguyên văn bởi SimuLord:
I do wonder how the devs plan to balance the difficulty curve as they finish the final act of the story in the next couple of updates before full release, because leveling much past 55 and especially past 60 is a huge grind right now with exponentially rising XP requirements. One presumes that whatever final boss we face will require around that level range.

I always kind of appreciated the way enemies leveled up with you in Final Fantasy 8. Maybe don't copy that exactly, but it could be used as a kind of inspiration. All enemies are within at least a certain percentage of you level-wise, for example, and their drops/XP are similarly scaled. Or maybe they'll just go the easy way and introduce difficult levels.
Final Fantasy 8 is one of my most-hated games I've ever played, so I really hope they _don't_ go that way with it.

I'm not sure it's even the right choice for a game like Sandrock. Like Portia before it, Sandrock is a game heavily rooted in on-rails linearity in its dungeons, and the fact that you can go from "wow, these sweepers and haulers are a bit challenging" when you first venture into the Breach in the earlygame to "OK, I need an engine, let me take four minutes to just blast through this now-laughably-easy section as a simple loot run" later on drives home the value of getting stronger, something FF8 notoriously stiffed the player on. Meanwhile, there's always some new, difficult dungeon sitting just behind the next story unlock.

It's the same complaint people had about The Elder Scrolls IV: Oblivion. Great game, but leveling up felt deeply dissatisfying because the enemies leveled wtih you (and making matters worse, in that game it forced the player down a martial path lest they be unable to do squat in the lategame against overpowered leveled enemies. Or to just not level up at all, leading to the 100-in-every-skill level 1 player powerbombing low-level mooks right up to the final boss fight.)
AA 22 Thg02, 2023 @ 7:32am 
A fine discussion and a lot of great tips. It occurred to me when I got to Logan's hideout, especially in the absence of any level requirements, that Pathea might be testing this Logan to see how far his powers can be stretched in the final game and how players will react.
Ihateeverybody 22 Thg02, 2023 @ 9:07am 
I am usually way over powered by the time I get to boss fights in any quests. Usually I am left shaking my head as a cutscene plays where the villain gets away once again.

And honestly that's without even planning to be over powered. Its just the nature of the way I play. Not being in any rush and working around the Holidays and other quests. Even when I keep old weapons (Last play through I kept Iron Daggers up to the Valley of Whispers content.) and low level gear (I sport a level 10 cap and Level 15 Pants and chest and boots also). Because I like to look good while I am kicking Logan's butt.
I used gun on haru and logan , to be honest , Haru was much more dangerious with whole alchemy throwing and all . Just make a gun with life steal / life leech % from hit and u will do just fine . I also reflect 160% damage I take so that also helped .
Lần sửa cuối bởi U DON'T NEED TO KNOW MY NAME; 23 Thg02, 2023 @ 3:14am
AA 23 Thg02, 2023 @ 10:08am 
For Haru, you need to destroy the wooden structures that hold the bombs. There are several of them - or roll a lot.
DarknessShallFall 23 Thg02, 2023 @ 10:39am 
Rolling rolling rolling.

Seriously all I did during his fight was roll around him, smack him, roll some more. Easy as pie. Im used to playing hard-core things... Like vet Elder Scrolls Online content that 80% or more of the player-base can't do.
Glimmer 23 Thg02, 2023 @ 2:33pm 
Note that all you really need to do to "win" against Logan is to run around for 3 minutes avoiding a lethal amount of damage. That's pretty easy to do.

I did take him down before the three minute timer, though. I didn't have high end equipment, just things like a t-shirt and shorts, but I had damage reflection on all 4 pieces of clothing. I also had some Fang Special for healing. I just stayed close to him swinging away with my daggers. And I made no effort to avoid damage, since taking and reflecting damage worked in my favor.
savagehart 23 Thg02, 2023 @ 4:45pm 
I was level 37 last time I fought hit just unloaded almost 200 rounds from a purple refined rifle, took minimal damage. Loved the little stutter dance he did when I hit him
AA 28 Thg02, 2023 @ 11:39am 
I went back into the game yesterday after adding a level or two and a lot of buffs. I was able to survive Logan enough to get to the point where I would be giving away spoilers. :). More importantly, destroying the wooden bomb posts Haru has all around the perimeter makes defeating him MUCH easier. And if you pin him under the slide leading to the second level, his bombs don't affect you as much (Shhh.)
WarriorSwan25 24 Thg03, 2023 @ 7:57pm 
Nguyên văn bởi Aerogems:
Nguyên văn bởi SimuLord:
I do wonder how the devs plan to balance the difficulty curve as they finish the final act of the story in the next couple of updates before full release, because leveling much past 55 and especially past 60 is a huge grind right now with exponentially rising XP requirements. One presumes that whatever final boss we face will require around that level range.

Agreed. You can hit this quest, doing everything else, taking jobs from the job board and not be close to Logan's level so like a couple of posters, I'm spending hours grinding without being able to continue the story. Not balanced. You shouldn't have to grind this much to advance a story.
DarknessShallFall 24 Thg03, 2023 @ 10:18pm 
Nguyên văn bởi WarriorSwan25:

Agreed. You can hit this quest, doing everything else, taking jobs from the job board and not be close to Logan's level so like a couple of posters, I'm spending hours grinding without being able to continue the story. Not balanced. You shouldn't have to grind this much to advance a story.
If you're having problems being under his level for this quest, then you're most likely not playing the game correctly... I've always been ten levels above him when I do it.

Are you sure you're at the correct fight with him in his lair? The first fight you're suppose to loose automatically when he kidnaps Matilda.

Doing all the quests, commissions, grinding and gathering, doing things all the time, you level up pretty quickly. Its possible you're not doing things to level you up, or you're not taking the passives that increase your XP gain.

EDIT: That said, if you have the game speed too fast, I suppose its possible you won't be his level when you do the quest....
Lần sửa cuối bởi DarknessShallFall; 24 Thg03, 2023 @ 10:30pm
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