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Though, on a side note, I kind of like the barrel idea, but with the twist that they would be able to hold foodstuffs. Primarily for animals, but also for cooking and maybe fermenting, turning into jams/jellies, pickling, etc. All things the devs could consider adding at some later point.
The storage issue is a real PITA which is why I thought of building down out of sight.
I realise I can build a multi-story building etc, I just don't want a great big building. Prefer to have a small place (2 story max). I wish we could have more land but I don't see that happening. I like to decorate and make things pretty, organised and uncluttered which tends to take more space.
I take your point about the oasis, but there is already a very long list of things that defies logic in this game so I can overlook the water issue for the sake of getting additional space.
Hopefully the devs will address the storage issue in general.
https://steamcommunity.com/app/1084600/discussions/0/3722820527898742514/
While the storage system in MTAP/MTAS is better than games like Stardew Valley, I kind of agree. Maybe a simple solution would be to allow having relics/furniture in a chest be enough to give the benefit, even if it's not sitting on the floor or a wall or whatever. You still may have a couple chests full of relics and another couple full of pieces, but... Another idea might be to allow you to put relics on the roof, sort of like you could put them on the balcony thing in MTAP. Then you could just create a hidden donut hole or something on your house and hide all the relics there.