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And agreed about color blind. That's a really good point.
"Rare" is purple (I think).
And yeah, at the moment, looking at the color border of the item card is the best way to tell what quality is being asked for. And no, that's not color-blind friendly.
Personally, I'd have gone with different descriptors: Common, Rare, Exceptional, or something like that.
Personally, I find the upgrade interface kind of ... non-intuitive. It's too easy to upgrade the SAME item 3 times instead of upgrading 3 items once.
My recommendation is to Tinge the borders of the Commision itself in the Color required. at least a 2 inch Border.
If I had my way (I am not actually suggesting it) when reading (not accepting) Balloons and Confetti of the Required Color would drop from the Ceiling and a special tune would play Unique for each level of Quality.
I am very bad at reading that line. And I cannot be trusted to do that every time. You will have to trust me. I have been schlepping this world for a long time.
"Always read the fine print Kids" - Xander Crews
While riding a mount through your workshop yard, the [F] key is bound to both the "dismount" and "pick up object" functions. Could we have the "pick up object" function temporarily disabled while we are mounted? It's really difficult to find an open space in my yard to get off the horse!
At present we get an error message saying we can't pick things up while mounted. We weren't attempting to; we're just trying to get off the horse!
Alternatively, if the "dismount" function was given order priority over the "pickup" function, that should solve the problem, and we'd never need to see the error message.
As for the mount, just leave it outside your workshop if you don't have the space for it. Just tell it to stay so it doesn't follow you around. I can hardly imagine having to jump over the short fence or take an extra 2 steps through the gate is really THAT much of a problem...
quality shouldn't be a requirement, it should be a bonus.