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Yeah Nah, they were nerfed in favour of single shots, but flash and bullets looks so cool. I just had to use them.
https://steamcommunity.com/sharedfiles/filedetails/?id=3005825868
But is it reasonable for the MP5, as an example, to deal 16 damage on a single shot, and 8x3 damage on a burst?
I mean, even if you do manage to land 2 shots, which doesn't seem like it happens all that often, you're still doing just as much damage as you would have done with a single shot, so why even bother?
If you land all 3 shots, sure, you'll deal more damage, at the cost of 3x more ammo spent, but the odds really aren't in favor of this happening are they? It seems like it will always deal less damage on average, AND it will cost more AP, what's even the point?
Some weapons can have enhancements to add another bullet to the burst, and then it almost seem worth it, if you're fine with burning through ammo, but still, I find that single shots are superior whenever you have a choice. I just don't get why burst needed to do any less damage at all, it's the same bullet, from the same gun, doing half as much damage for "reasons". The accuracy malus seem like enough of a penalty for those weapons IMO.
Mercs like Raven can sort of make the 4+ burst weapons worth it, but unless I'm missing something I don't see the point.
PS: FAMAs 16dmg vs 8x3 dmg
M14 21dmg vs 3(4)x11 dmg
FNFAL 30dmg vs 3(4)x15dmg
etc..
The whole point of burst fire is to obliterate enemies up close and you can't do this reliably.
I dare say most people complaining about enemies being hard to kill must be using burst fire or something like that, you need to land 2 out of 3 shots just to break even AND it costs more AP, how often do you land all 3 shots in a burst to make it worth using with reduced accuracy and increased AP costs?
Most weapons come with burst as the default firing mode, so I'm guessing all of these people are just missing everything, due to lower accuracy, and when they hit they deal like 8 damage, minus armor, which is pathetic, meanwhile the M24 and Dragunov gang are killing every target in 1 or 2 shots with near perfect accuracy.
^ This and people complaining about the game being too hard have not figured out that using overwatch every single time gets you two or three times more shots fired per turn from your team, which melts the bullet sponges quite nicely, but gets boring very fast.
The negatives is a higher ammo consumption as well as lower accuracy so why the ♥♥♥♥ is the damage also lower? Makes no sense
Totally agree, makes no sense balance-wise. Whoever thought that was a bright idea should quit building games. (and shoot himself 3 times in the foot because its less damaging than a single round, obviously)
No, 3 hits in the foot deal more damage than 1 hit. 3x8 =24. Vs 16. That's 8 more dmg.
:P
Also, don't hate on ppl making games, it's just not fair. You cannot do everything perfect when you work on 1000 topics for a game for 3 years, 8 hours a day.
You never made a mistake in your life or what?
I know I have, and when I do people criticize me and/or get mad. Pretty sure this is what most people's professional lifes are like. Why would game developers be exempt from that?
The graze mechanic in this game is unrealistic and gamey. A graze should be an organically, through the game's normal systems, achieved poor hit that grazes the enemy, not an artificially applied effect. As it stands, you can clearly see the bullet hit the enemy squarely, but then it's a "graze."
I also agree with you about general weapon balance. Sniper rifles and explosives are way overtuned. Pistols and SMGs are very bad. Assault rifles are weak as well compared to snipers and explosives.