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You barely find any and if always the one you have NOT the weapons in your inventory.
And then you meet op strengh HP sponge mobs with no ammo limit.
And surprise the choked down loot were you almost get NOTHING features like 3-15 shot for the WHOLE ♥♥♥♥♥♥♥ MOB you killed.
So many artificial chokes this game is just pure sadism at the moment.
And yeah it's many elements that make the game less easy, budget, ammo, weapons, areas controls, militia, costs, more. It's typical JA approach and you need get over the frustration.
If I have no help on those ammo, I'll just admit I abused of the low level rifle by giving it to 4 mercs, and now I'm embarrassed or perhaps even screw up, but I'm quite involved in the problem, not the game design.
RPK-74 fires the wrong ammo 7,62x39 which is wrong -> should be 5,45x39
MG-42 (its not a MG3A1) fires the wrong ammo 7,62x51 which is wrong -> should be 7,92×57
Also they have a stupid mix between their 7,62 WP (packed) and 7,62x39 (on weapon)
I hope for modders to fix this mess...
Why make a game 95% about guns if your gun dev team cant get the basics down?
Oh and no mags only packed ammo is some stupid streamlining going on.
At least I do hope this time dev won't be coward and panick and kill the gameplay with stupid design ideas from an amateur mod sold to not any single player, and still added to the game.
Use forgiving setting if too hard - very comfort setting I must admit, yet still can kick my ass if I careless.
Didn't even notice I could craft anything from inventory, are you sure no crafting place is needed?
But yeah my play is probably dying from budget, not sure yet, but most chance. I intend restart and most certainly build the IMP differently and recruit differently before active Forgiving option a time.
Myself I consider it's a fun aspect of JA series, win at first play isn't the best fun, try things is better, and that it can fail is because the series tend be a bit unforgiving. Well you can do many errors, but the game can kill your play up to make reload pointless or it's a long back reload so not really appealing.
I have a ton of 7.62 NATO ammo.
Just make sure you're looking around the entire map after each battle, and that you loot everything you can find.
You can't craft "from inventory".
You go to your inventory, right-click your weapon and select "modify".
Then you get to craft modifications like silencers, assuming you have the right parts and enough scrap-parts to do it.
You can basically equip silencers after the first battle.
Would be nice if I could buy some to use assault rifles, or a lot to even consider using LMGs.
Yeah, one thing that the JA games always seem to get wrong is the sniper rifles being great at short range too.
They really shouldn't. Unless they have backup iron sights and the ability to use them without removing the scope, a sniper rifle should be more difficult to use at shorter ranges than most other guns.
You don't confuse with 7.62 soviet ammo? (I don't remind the exact name but it's not NATO/OTAN).
Still, now I see that I didn't search NATO in the forum.
My comment was targeted to post right above my post and totally out of topic of the thread, just used as an occasion to pollute a player thread with game bash.