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It also feels weird how they don't explode by enemies being directly on top of the trigger radius while performing their actions or from running out of it.
I've thrown them right next to an enemies feet, nothing. Then the enemies just walk around them of course.
You can't shoot them to make them explode. But an enemy shot one to hurt my guys. I think that was just a missed shot that hit the mine.
They need to be adjusted in the next patch they can't be working correctly.
The only way you could use them is to throw one out and then chuck a grenade onto it for a double boom maybe.
2 x Proximity TNT at SHTF army spawn area. Only one went off, assume the 2nd one got disarmed by enemy Ai. 50% success rate.
And yes! to claymores, definitely.