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Een vertaalprobleem melden
I guess I was better prepared for this event as I didn't have any trouble with it. I explored north, completed multiwave mission in the A row, got a mine to the east of it, took the town with guerilla base and their underground mine and only then finally went to clear this tile which I avoided because it didn't look like anything useful and I just didn't have time to dedicate to it. I guess if you go to it right after the first island and after just taking the first mine while you are clearing the area around Fleatown it will be super difficult. It may even feel like that golden knight which you meet after leaving tutorial area in Elden ring (not impossible, but very difficult if you try to do it too early, but much easier if you do it later).
That's actually a great idea. I'll try going into the bunker with a squad of one very agile merc (keeping the rest of the guys in a different sector) and simply run from the thugs. Then come back with the full squad and see if I can deploy as usual instead of deploying in front of a firing squad. I second the sentiment that the quest designer must have been high.
what is the goal of this mission? I killed everyone in the house. then i got in the underground to the ghost. I talked to him and i dont kill him. Nothing more happened, even after i left the underground. I dont kill the Ghost, and the Quest is still open....
and underground too.
After discovering the hints (yellow / orange symbol outside), i went into the underground. Talking with the ghost gave me more options. During the conversation, the ghost said something like "they are still here". I went outside an killed every bastard :) Barrys explosive did a good job.