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And it's shockingly powerful for shotgunner too. That said, it is not needed for most ranged builds. Snipers don't need to relocate that often, if at all.
I think it is the Rato's Mod?
Need to look into my collection.
Basically - With the added mobility you can prioritize being impossible to shoot at with by using terrain. Snipers MIGHT have similar circumstances to Rifleman and Machine Gunners, but have the option of trying to be at extreme distances + stealthed.
Characters with Rifles are typically using cover or prone while in enemy LOS. So there is always a danger of lucky hits and grazes.
---- Addendum
I think the real Q might be whether Faster Runner + Leap Frog is overkill or redundant. I am ASSUMING that Leap Frog is better than Fast Runner for the initial move from cover. HOWEVER Faster Runner can be repetitively reapplied whenever you get more free move after melee/shotgun/grenades.
Leap Frog + Fast Runner is likely complete overkill if you just want to initiate combat from out of LOS. Which is really a Q of opportunity cost. IE do you want Strength or HP perks? Maybe you would prefer Lightning Reflexes over Fast Runner/Leap Frog?
Melee has the same issue with damage. Like when you can OHKO basically any non-boss enemy already do you really need 100% crit with +50% crit damage?