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the true selling point however are the characters, who will be more enjoyable if you know them for 20+years. devs hit the nail on head with them... and pretty much every "game made for modern audiences" could use a meltdown&nails combo pack.
I LOVE the origianl Xcom in the 90-ties and have spend many hours on the new ones. Play this! If you can take some old school adult humor. That is important in this game also.
Otherwise combats are turn based with guns so a bit like xcom but very different on many points.
But the spirit of combats is also very different, in XCOM a lot of designs are oriented so player is confronted with more thrill coming from more adrenaline coming from more gambling optional or in rules. A simple but typical case:
- Moving in XCOM is one action, you make your choice and take the risk; the design is make it a small gambling plus clearly push play faster.
- Moving in JA3 is just AP spend, you can move a bit, shoot, move a bit. Or even move a bit and move a bit more and so on.
And there's ton of gambling designs like that in XCOM that you won't find in JA3, hacking, enemies pods, some skills as the chain of close range attacks with lower and lower chance pushing wonder where stop, many more.
A lot more players enjoyed the new XCOM than those that enjoyed the old JA2.
Such comment is supposed be a bash on JA3, except it's zero interest for a newbie that enjoyed XCOM and wonder.
No you won't find anything of XCOM or very vaguely it's TB combats with guns in both and still very different.
Every merc you hire is individually voice acted and will react to the other characters, including your other hires, positively or negatively - the characterization is done like a fighting game, with bold stereotypes pulled from old action movies. The combat system supports the feeling of an action movie by being focused around using special abilities, some of which are unique to specific mercs, others determined by gear or experience level perks. The battle turns not on min/maxing raw % to hit(which is hidden unless using a mod) but on deploying the right kind of tool or skill at the right time.
JA3 also has enough role-playing depth to let you reproduce the "Here's My Invitation" scene from True Lies, minus the snowmobile gunners. You can legitimately solve quests by shooting people and blowing up stuff.