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Rapportera problem med översättningen
Well, if you yell "Elliot! You IDIOT!" while you are smacking him down, I've heard that gets results ....
You can still burn through parts rather quickly and certain components (chips, for instance) seem to be very rare indeed, so there's still *some* scrounging. Seems like 40mm HE still needs to be hoarded, too (which is perfectly reasonable, because a scenario in which you could have six mercs each firing a 40mm HE round, reloading, and firing another 40mm HE round, every turn, would be... a lot of boom).
both campaigns i ran snipers, so ammo was never a problem.
also the lever action (short barrel; +3 autoaim (debateable)) is extremly strong from start to finish. obviously not on long range, but due to the low AP, it beats sniperrifles easily. AP free weaponswap makes it even better.
on my 1st run i had about 4-5 dragunovs, no barret, 12+ m24s, 4-5 lever actions and the rest used g98s (also ARs for (underbarrel launchers))
on my (current) 2nd run (just wiped out the military invasion) i have 2 dragunovs (hunter camp), 1 barret, ~3 m24s, ~3 lever actions and LOTS of g98s.
bobby rays wasnt available back then. obviously the game is still very much beatable with low-tier g98s, but since ammo isnt a problem, reducing the RNG (or quickload the sh_t out of some easy boxes) via bobby rays seems ok.
no idea how a bobby rays shopping spree from start to finish might affect the weapon selection, but you can simply not use it.
also you (probably (dunno lol)) can gear up for the military invasion and prep some crazy sh_t there (beyond ivan taking out 6 squads, bc he´s ivan)
also since the shipment arrives at the west side of the map and you can easily have maximum AIM mercs after clearing A2, commie town, beantown and port cacao (in that order), getting the stuff rom west to east simply is another layer... except your plan is to leave smiley behind to train milita.
didnt require bobby rays to enjoy the game (a lot), but from my short tests, the implementation seems fine. also i didnt like or use the hit% mod, which became the most downloaded mod (pretty much instantly) and then was added to the base game itself. devs arent always right. far from it. looking at the other titles released this year...
well implemented optional options that are demanded from the playerbase leads to happy customers.
The game is better as a scrounging and "make do with what you get" game, although that meant their poor balance decisions pushed people towards rifle spam.
Their solution has just been to remove the scarcity aspect completely so people can sandbox anything and everything.
So I don't get why people are upset because OTHER people are using Bobby Ray's. It's as if people feel like everyone else must play the way they themselves like to play.