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You need 10 scrap parts and 1 gunpowder and you can only craft in specific sectors with workshops. Each craft will give you 30 bullets. Not a lot but enough if you are smart about your ammo consumption.
if you have pipebombs in inventory menu you can use right click/combinethem with wirecutters to get one gunpowder.
10 parts/ 1 gunpowder give 30 nato bullets
weird. I have Barry and I believe he can make all ammo. I know he can make NATO. Do you have 10 parts, 1 gunpowder? Did you by some reason mistake normal ammo for maybe match or AP? If you have less than standard 30 ammo you can't craft match and AP. Maybe this is reason for confusion?
Also maybe NATO is displaced in craft options. I think I remember some ammo not being in its correct place but positioned few places after.
MP5K is a better close quarters gun due to it's lower AP use (especially nice with Run and Gun) but Uzi has better range and allows you to carry extra grenades in hand.
As for ammo:
If you're going to run the MG-42 early on, you'll have to use 7.62 NATO for only that gun. I've done it during my first playthrough, and ran a HK-21 I got in a weapons shipment during my latest playthough. It can be done, but as others have said: you're better off using single shot weapons early on.
Best ways to acquire 7.62 NATO apart from crafting is to loot groups killed by militias. It's not uncommon for a fully loaded MG-42 or 2 to drop, and so do some M14s.
Scrape all the guns and clothes that you don't need or can't use due to no ammo and you will have lots of parts and even some ammo what was in those guns. I like each member to have a medical kit but when I find more I scrape them too so I have more meds for healing.
Pliers and pipebomb combine to make gun powder but when you find C4 I always have Barry make HE rounds for my assault rifles.