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Basically, every merc has number of hours that he can spend moving on the strategic map, this is based on base health stat. After you spend more time moving than your total time is, you're becoming tired.
If you have like 5 hours left and then idle for 12h, then you'll become rested.
i dont think the mod still exsist in the workshop instead audaki (the creator) offers us a mod with all the little help mods in one
https://steamcommunity.com/sharedfiles/filedetails/?id=3025561279&searchtext=audaki
this wont change anything for ballancing or other mechanics, only a little helping tool to show us hidden infirmation (which r in vanilla also there but we cannot see it)
Thor pill's are the way, were is that receipe, there are ginseng inside
Or does "being idle" just mean "dont move"?
Thanks, I will look at my HP mercs more.
About the mod, I've seen it already but it doesn't explain the mechanics, even though it makes it easier to test them.
I've wanted to finish my first playthrough without mods, but maybe I'll try it out...
So don't repair, train, heal, just sit there with the 'stopwatch' icon near merc portrait.
This for sure, so river travel is still travel and you shouldn't gain rest while being on the boat. Anybody who knows boats knows that they aren't at all restful unless they belong to someone else. Maybe boat travel isn't tiring, though, that I can't say.
add to your list the flashbangs and the combat stimulant, they promptly give you tired and maybe even fatigued debuff, if overdosed.
you can only rest, if you have the debuffs. otherwise spending time idling, does nothing about it.
Will add that too.
(I've checked it with the mod before it was removed, it always stays at something like "rest incoming"...)
Anyway, I've tested it now several times (with Audaki's mod active) and when all mercs are hit by my flashbang, all lost (exactly) one level of energy ("tired in" hours stayed the same).
(There also seem's to be a bug, as soon as I start travelling one of them automatically recovered from being tired to default state.)