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I also have the impression that they are simply teleported from origin to destination if completely out of detection, instead of having their all movements animated even when out of view, but I'm not entirely sure if that's the case.
so this archaic mechanic that sucked back then and DEFINITELY HAD TO HAVE BEEN FIXED OR ADJUSTED is still runing our time, and yet they TOOK AWAY THE FREE MOVEMENT AFTER TWO TURN BASED MODS OF NO ENEMIES PRESENT.
♥♥♥♥♥♥♥ bravo devs, ♥♥♥♥♥♥♥ bravo. You owe just me personally 30 minutes of time imagine that multiplied by user base.
im downloading kill all enemies mod as we speak.