Jagged Alliance 3

Jagged Alliance 3

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Skyguard Jul 21, 2023 @ 5:27am
Online shop? Anyone?
So, I am sure anyone remembers how convenient it was in the second game when you could take an airport and just get them to ship you gear you buy online. I find that I really-really miss that. I am constantly out of ammo for important weapons and very often out of meds. Markets in the game seem to sell a few specific items rather than a broad selection. The prices are democratic, but there's just no going around the fact that you don't need glock-17 and whatever else they are selling.
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Showing 1-15 of 15 comments
Bloodwest Jul 21, 2023 @ 7:12am 
Try to play for longer you won't know what to do with all this stuff except scrapping it
Skyguard Jul 21, 2023 @ 9:30am 
Originally posted by Bloodwest:
Try to play for longer you won't know what to do with all this stuff except scrapping it
I mostly just want ammo. Or at least gunpowder. There's not enough of it and no way getting more except loot from important locations.
Gathaka Jul 21, 2023 @ 9:31am 
Just get drop everything mod.
Skyguard Jul 21, 2023 @ 10:22am 
Originally posted by Gathaka:
Just get drop everything mod.
Uhh... no. Literal cheat.
Dies Horribly Jul 21, 2023 @ 10:27am 
What do you do with the meds that you're constantly out of them?
I'm currently having the issue that my second hardest attribute to raise at the moment, after wisdom, is medical. Because I almost never get my mercs hurt anymore... I'm swimming in those medicine supplies.
Ammo, yeh, I can understand. You can only craft it in some spots, and it takes 1 day to craft 3 clips of 30 rounds of 7.62 NATO, I mean wut?
SirRantsAlot Jul 21, 2023 @ 10:28am 
Meds you can find a lot in the wild. Just collect them. Ammo can be sometimes a problem. Artmoney e.g. can help with that.
ahsanford Jul 21, 2023 @ 10:44am 
Honestly, other than gunpowder supply for ammo in early game (esp. when you're never going to take an explosives dude vital to most missions off the line for 2D to fab bullets), it hasn't been a problem.

They could fix this quite easily:

1) More gunpowder deconstructibles earlier in the game (say vanilla hand grenades, which show up a lot sooner than gunpoweder producing pipe bombs do)

2) Make ammo fab a LOT faster, say on par with training militia or healing 1-2 injuries.

3) Allow Mec characters to assist Explosives characters in ammo fab to cut the time down.

- A
Last edited by ahsanford; Jul 21, 2023 @ 10:44am
SirRantsAlot Jul 21, 2023 @ 10:45am 
And shoot only one shot. They are more precisely
arjuna one Jul 21, 2023 @ 11:28am 
Originally posted by Skyguard:
Originally posted by Gathaka:
Just get drop everything mod.
Uhh... no. Literal cheat.
Cheating in single player is actually not cheating.
If all players in a game agree with the same rule changes. Then it is ok to change rules.
Skyguard Jul 21, 2023 @ 11:48am 
Originally posted by arjuna one:
Originally posted by Skyguard:
Uhh... no. Literal cheat.
Cheating in single player is actually not cheating.
If all players in a game agree with the same rule changes. Then it is ok to change rules.
Hard disagree, but you do you.
Aerowreck Jul 21, 2023 @ 11:56am 
Originally posted by arjuna one:
Originally posted by Skyguard:
Uhh... no. Literal cheat.
Cheating in single player is actually not cheating.
If all players in a game agree with the same rule changes. Then it is ok to change rules.

If you cheat your way through a game that is meant to be challenging and fun, why bother playing at all?
Trollbubba Jul 21, 2023 @ 12:22pm 
In my entire playthrough I got 30 pieces of gunpowder. I used 10 and hoarded the rest because I was worried about running out of ammo and not knowing what ammo I'd need. It felt very rare to me.

I do wish they'd allow us to break down ammo to get gunpowder to reuse, it would be much easier to implement than the shop... and someone has already modded it in to the game.

I really missed Bobby Rays because didn't enjoy the feeling of potentially running out of ammo and getting "stuck". It meant using single shot snipers all the time and not using a MG until very near the end... which worked but felt really constrictive.
Skyguard Jul 21, 2023 @ 1:11pm 
Originally posted by Trollbubba:
In my entire playthrough I got 30 pieces of gunpowder. I used 10 and hoarded the rest because I was worried about running out of ammo and not knowing what ammo I'd need. It felt very rare to me.

I do wish they'd allow us to break down ammo to get gunpowder to reuse, it would be much easier to implement than the shop... and someone has already modded it in to the game.

I really missed Bobby Rays because didn't enjoy the feeling of potentially running out of ammo and getting "stuck". It meant using single shot snipers all the time and not using a MG until very near the end... which worked but felt really constrictive.
I got 500 9mm ammo. I really-really wish i could break that down into gunpowder
Kotzi Jul 21, 2023 @ 3:58pm 
It really is a very odd decision to scrap good old Bobby`s. I mean, a leader of a mercenary outfitt not having even one arms dealer on speed dial? Gotta say, its the most annoying issue for me and the only reason that doesnt make me feel like this is a "proper" JA3 imho.

To be honest, if i would have known it before, i probably wouldnt have bought the game, but well, that one is on me i guess. Still enjoying the game but it felt so good getting to Drassen and beeing able to properly equipping your small army in the predecessor and i am missing this sense of "now you got your foothold on Arulco".
rhwilson1953 Jul 21, 2023 @ 4:14pm 
There is a Bobby-Ray's Fleamarket WIP mod being worked on in the workshop. I have it installed in my game but I do not control the sector it's located in so I can't say how well it works.
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Date Posted: Jul 21, 2023 @ 5:27am
Posts: 15