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But yeah as general advice, just take it slow, learn the new enemies, try to hit some of the places they have less troops and take back your mines etc., you can do it : )
PS: oh here's a video I recorded yesterday of Fauda kicking ass : )
https://www.youtube.com/watch?v=E-AR0XR6XAw&ab_channel=Soosh
Unfortunately some quest lines will now be unavailable if they take certain cities. Only way to avoid this I'd think is to have a second merc team before you do the refugee camp that can defend a city you'd rather not lose.
It's not as tough as it looks like. While the soldiers are leagues above the gangsters you usually have to fight, only 2 types are truly dangerous: marksmen and gunners. If you prioritise to alpha strike them out of the picture first, the rest of the guys are pretty much a walkover.
What I found really exploitable is the fact, that they always attack from the same direction but you never have to actually fight all squads at once. Coupled with militia (of which I hope you have trained plenty) it's not that tough to beat them back. Just stay in your heavily garrisoned cities and mines and let them come at you. In one instance, all I had was a freshly recruited Shadow, that supported a full militia garrison of 8 with just his starter gear and still won the fight. If you have a squad fully kitted out with body armor and modded weapons (preferably not WW2...), you should be able to walk ever over 3 or more groups in a row with relative ease.
Now what I don't know is, whether the attacks will keep coming but as it looks like right now I think they won't for a while once you have beaten back the initial onslaught.
The attacks will not keep coming like they did after the event, however outposts will still keep sending attack squads from time to time. If you want to stop your cities from getting attacked, assault and capture the outposts.
I'm worried I Missed out on quests......
I hope smiley and the church guy booker is still there or I will rage and reload back to a point in the game and I Don't want to play 4-5 hours over
Cause I Noticed everyone was killed in my northern mine... I hope they didn't kill everyone in the city too
And a battle like that would be recurring as long you see someone brings mortar.
As the discussed battle, i suggest you only talk to the general with a person with a lot Agility.
A person, not the whole team.
Set the rest of your team opposing where the discussion took place.
Set them on overwatch, so as the battle starts, you took action.
Note where all the soldiers location before talking, so you wouldn't be surprised.
The person who talks to the general then run ASAP to a safe location and then take cover, just run do not try anything else.
The mortar wouldn't target the hill at the first 2 turns.
At least 3-4 grenades would be handy.
Also the only time so far where I really worried about money. 2 teams in the field, no mines.
My 2nd crew is absolutely getting slaughtered by them and their grenade laucnhers... had to retreat and bring my main crew
Kinda burned out on the game right now. I also wish I waited a bit longer and did more clean ups for fortresses before i activated this part of the game
My question at this point is, is it necessary to build 2 full squads in order to successfully play the game from this point on.?Right now I just have a single squad of 6.
If this Increased tempo of invasions is going to keep up then I'll never be able to hold a town when my mercenaries are not in it since the militias I train will fall.
After that invasion they don't send large scale armies like that again, just the normal raids from the outposts.
Two squads is ideal anyways, but the second squad only needs like 1-2 mercs for training militia and as a mule party to carry things around for quests.
A-team goes around getting mines back and doing story missions. The easiest of them is still pretty hard unless you min/max your gameplay with snipers/machinegunners.