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So basically hired the same costly mercs I did on easiest mode and from easy mode I was in around +7500 or so and on hardest I was pretty high on negatives.
Pic at end mission from easiest mode https://i.imgur.com/MUbz4ZF.jpg
Pic at end on hardest difficulty for Iron man https://i.imgur.com/LA9HY0t.jpg
Can compare the 2 with the income and current money lol
So yeah to do the Ironman legitimately without mods or cheats its basically a time race if you hire to many mercs at the end. Also if your going MI might as well go for the Ironman Achieve at the same time imo.
- Management cost are higher, income lower.
- Less loot.
- More enemies the same but higher grade like more elites.
I agree that Commando feels the same than Normal for combats.
After getting to know the game and what works and what doesn't I would say MI is easier than Ernie island was the first time I did it on First Blood.
Not guess there's no point keep money in reserve at start so hire one more merc is fine. Stop lost time with risked real time ambushes, and instead discover power of stealth and re stealth in TB mode. Consider more how exploit the sector terrain which makes a huge difference in many sectors. Admit use more grenades and SR in some cases. Certainly more.
Still from later combats I'm not sure I want bother with max difficulty, me too I don't care do that in games. I think I'd prefer Commando for combats and last difficulty for management.
Even at Normal, stay exposed risk get hit and be suppressed. But I see your point, if mostly all enemies setup this risk, it's another level of risk.
Well could worth a check of IM for players even no used to bother with highest difficulty, I could try.
Too much of a hazzle and no fun - I turned "forgiving mode" back on
Also, learn to love recruits. They are your bread and butter on MI. Eventually you can splurge on a higher tier merc, but avoid expensive mercs unless they bring something you absolutely need, Like dr Q for the red rabies skill check.
Yeah, that blockade at Chalet de la Paix is nice and all - but it takes time to reach that... :(
By "rushing around" for diamond shipments I'm more talking about the time when you don't have a spare squad yet. Then you have to abort progression in order to get enough money for saving your squad composition (by not loosing the contracts). So I'm not zipping after every shipment but I do factor them in when planning my next steps. Mining income is very low - at least for the middle-south approach. I'm trying a new order right now (north - middle - south), which involves going for red diamond first.
That militia ammo tip is nice =) I have them (on my mines only obviously - not enough time to train them in buffer zones -.-).
But as said - not very enjoyable for me. I'm not playing that game for the economy part. ^^
FWIW, I never ran into money trouble the second time around. Took the obvious first mine and then went south for port Cacao. What might be relevant here is that I made sure to up the loyalty of the nearby towns. (Just killing baddies in the vicinity works.) That makes a lot of difference in terms of income. For the Port Cacao mine there is also a mission that improves the income from the mine.
I would also suggest you don't train militia on your mines. You can save your antiques and get instant militia from Port Cacao. This nets you more than the 3k per piece because you save a lot of time.
Last, but not least, I assume you got max LDR on your IMP? Because that is the magic trick in staying afloat: move fast!