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Then you can keep him if you like him, or just retire him or use him for militia training.
And for the same reason Mouse is great because she'll have 90+ aim after a week of training while her other stats are already top tier and her passive very useful.
Why did you put Grunty, the cheapest merc on the roster @ lvl 10 while also being 6th most cost effective at start into C tier? And with his unique talent to instantly delete an enemy for free at combat start?
This is why i dont like perks. Rather than slight stat disparity (and traits like auto weps or night ops) there’s real, significant power level differences. You have to intentionally gimp yourself to do a run with mercs you like on a personal level
C-tier description is automatically too harsh if you're sticking cost effective Grunty and people with enough strength and explosives to huck grenades well in there. Barry doesn't automagically invalidate other explosives experts given that he creates enough shaped charges for his own use that you can you can spread the rest of the explosives between him and a second expert then leave a crater where tough fights used to be. Red in particular is way more than the sum of his personal stats.
She's a very good character but people dramatically overstate the quality of extra loot and scouting you end up with from Livewire relative to running anyone with some extra levels or the Stealthy talent. She's the best there is at something but that something isn't as important as people make it out to be.
I'm actually OK with this since people tend to overstate the power level differences and even when there are serious discrepancies running atypical teams is fun for challenge runs and can even end up upsetting your preconceptions. E.g., I wouldn't rate Grizz and Steroid super high but that's way different than those two being unplayable. They performed well enough that I now actually prefer to run a mix of stealthy and tanky guys rather than grabbing all the stealthy guys even though in a vacuum I'd say stealth is the strongest tactic.
Yeah, first playthrough without Livewire.
I'm a Gruny fan also, but his perks synergize poorly. If I were to guess, in an earlier build Grunty's unique perk worked with heavy weapons and you could get that free first shot with a machine gun or rocket launcher. It was probably determined to be OP [and given the other OP stuff in the game, you can only guess how bad it was]. I can't prove this in terms acceptable to science, it's just a strong hunch on my part. Unless things get significantly more expensive/difficult in the late game, the cost of low tier mercs, even as they level up and want more coin is negligible. He's an okay all 'rounder-- he just seems low because the list only goes to C instead of F.
Livewire is overrated at S, unless you really need the intel crutch. The recruit tier mercs are entirely too good, imo. Meltdown is definitely better than Grizzly unless you want his merc. perk to do a full Rambo flavor build. So, either he has to go down or she has to go up.
Is this taking cost into account? Because all you're really paying for are unique mercenary perks... the rest you can do with a bit of training, generally.
The main issue with Grunty is his unique perk, which is one of the very few unique perks which can be a downside in some circumstances, and is far from being an "instant delete of an enemy for free at combat start". Because it's an unaimed attack to the closest enemy at the beginning of combat, it will more often than not miss if the target is a bit far away, if it's night time, if the target is behind an obstacle or above Grunty, and so on. And a missed attack automatically removes stealth, which is a huge issue.
Beyond that, his perk doesn't work with heavy weapons, while the rest of his kit is geared towards heavy weapons, which makes Grunty's build all over the place. And since setting up an LMG zone on unsuspecting enemis can allow you to deal not one, but multiple attacks at combat start, it makes Grunty's ability at best useless most of the time.
Beyond that, he has below average stats and Wis, meaning that he will have issues reaching the threshold of gold tier perks without a fair amount of training, which kinda defeats his sole redeeming quality, which is being cheap. He's an average LMG user and that's pretty much it.