Jagged Alliance 3

Jagged Alliance 3

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vito74m Jul 14, 2023 @ 8:15am
Hit chance?
Game never show before shot how big/small hit chance we have?
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Showing 1-15 of 23 comments
MaeveWinter Jul 14, 2023 @ 8:16am 
Welcome to Jagged Alliance
vito74m Jul 14, 2023 @ 8:18am 
I play JA1 and JA2 but not rymember now, i think we have hit chance in JA2...
MrAlangor Jul 14, 2023 @ 8:18am 
go to workshop... dev give u a mod ;-) youre welcom
Margh Norway Jul 14, 2023 @ 8:18am 
There is no hit chance in Jagged Alliance games.
...but if you don't want to play without, there is a mod in the workshop for this purpose.
vito74m Jul 14, 2023 @ 8:26am 
OH thx guys:)
Have one more question, how we can add mod for game?
Hanzo Jul 14, 2023 @ 8:49am 
Originally posted by vito74m:
OH thx guys:)
Have one more question, how we can add mod for game?
You just subcribe the mod. Then you restart the game. There should be a bottom menu with Mods.
Honestly, I fail to see how this game was "developed with no chance in mind" with so many mechanics that doesn't make sense without it. It's nice to see when you char either doesn't say chance at all, or saying - I have a good chance at ~40%
vito74m Jul 14, 2023 @ 8:55am 
oh my bad, my eng is not a good. I mean how we can create mod for game :D
Kotori Asobi Jul 16, 2023 @ 5:32am 
I think the game is not chances based, it is physical based. You have your circle where you shooting at.
morph113 Jul 16, 2023 @ 5:35am 
Originally posted by Kotori Asobi:
I think the game is not chances based, it is physical based. You have your circle where you shooting at.
No it is hit chance based, there are no physical calculations. There is a mod that shows the hit %. The values are simply hidden by default as the game is balanced around estimating yourself what the hit chances are, rather than just seeing a number and going for it. The circle is just to indicate the aim mode. You can right click to get more aim to make shots more accurate at a cost of higher AP.
Last edited by morph113; Jul 16, 2023 @ 5:48am
Ziggurt Jul 16, 2023 @ 5:47am 
Originally posted by morph113:
Originally posted by Kotori Asobi:
I think the game is not chances based, it is physical based. You have your circle where you shooting at.
No it is hit chance based, there are no physical calculations. There is a mod that shows the hit %. The values are simply hidden by default as the game is balanced around this. The circle is just to indicate the aim mode. You can right click to get more aim to make shots more accurate at a cost of higher AP.


While circle does not show where the bullet will go, it is perfectly possible to miss intended target and hit the guy way behind the targeted enemy. Or hit the civilian that finds himself between yourself and the intended target.

However it is very simplified physics representation, since there is no gravity effect on bullets (granted on ranges presented that is not that much of an issue), damage is area based (you can take a hit to your spine with no issues), bullets have equal energy at the start and at the end of the its trajectory, etc, etc...
morph113 Jul 16, 2023 @ 5:52am 
Originally posted by Ziggurt:
Originally posted by morph113:
No it is hit chance based, there are no physical calculations. There is a mod that shows the hit %. The values are simply hidden by default as the game is balanced around this. The circle is just to indicate the aim mode. You can right click to get more aim to make shots more accurate at a cost of higher AP.


While circle does not show where the bullet will go, it is perfectly possible to miss intended target and hit the guy way behind the targeted enemy. Or hit the civilian that finds himself between yourself and the intended target.

However it is very simplified physics representation, since there is no gravity effect on bullets (granted on ranges presented that is not that much of an issue), damage is area based (you can take a hit to your spine with no issues), bullets have equal energy at the start and at the end of the its trajectory, etc, etc...

Yes but whether you hit or not there is still a hidden percentage that is simply not shown. The game calculates based on the percentage of whether you will hit or not. But yes the bullets if they miss could still hit others including friendly fire.
Roaming Zombie Jul 16, 2023 @ 5:53am 
I don't miss it. The + and - tell me everything I need to know.
sandman25dcsss Jul 16, 2023 @ 5:54am 
Originally posted by Roaming Zombie:
I don't miss it. The + and - tell me everything I need to know.

lol
Dino [NG] Jul 17, 2023 @ 9:50am 
Originally posted by morph113:
The values are simply hidden by default as the game is balanced around estimating yourself what the hit chances are, rather than just seeing a number and going for it. The circle is just to indicate the aim mode. You can right click to get more aim to make shots more accurate at a cost of higher AP.

I mean I get it and I even think it could be cool design but I don't see how to even start guessing when starting with 0 info. Sometimes I feel like I'm in a very advantageous position and my whole squad miss every single shot, even those with maximum "aim".
And I've no clue whether I should change tactics or I just missed a bunch of 80% in a row out of bad luck.
Gonna go try that mod.
Brufus Jul 29, 2023 @ 8:32am 
Originally posted by Dino NG:
Originally posted by morph113:
The values are simply hidden by default as the game is balanced around estimating yourself what the hit chances are, rather than just seeing a number and going for it. The circle is just to indicate the aim mode. You can right click to get more aim to make shots more accurate at a cost of higher AP.

I mean I get it and I even think it could be cool design but I don't see how to even start guessing when starting with 0 info. Sometimes I feel like I'm in a very advantageous position and my whole squad miss every single shot, even those with maximum "aim".
And I've no clue whether I should change tactics or I just missed a bunch of 80% in a row out of bad luck.
Gonna go try that mod.

This is how I'm feeling as someone who didn't play the previous games. It's not that I'm annoyed by missing shots, it's that the game gives ZERO information to me as to why I did miss, thus I can't adjust tactics or strategy.

At this point, I don't think the lack of any hit chance info is "hardcore," or "unique" or "welcome to JA baby!" It's just awkward.

I'm definitely a person who would rather play the version of the game that the devs intended, so I'm gonna keep plugging way without information before I try the mod. We'll see!
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Date Posted: Jul 14, 2023 @ 8:15am
Posts: 23