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https://youtu.be/EQe82eaeHkw
The good: The environments.
Things I don't like: Jokes that aren't funny. Jokes need to be funny. As in, make someone laugh. Like, actually laugh. Characters nobody could possibly like aren't funny. Standing firing animations that look like characters are geriatric and never shot a gun in their lives. Weird pointless combat rules that prevent combat from feeling / being realistic. So game breaking. Not much else to say after that. Too bad.
I just hope there's a sound slider for voice / dialogue. Best to keep that at 0.
9 out of 10. Wow.
Yeah I'm actually not sure about the weird combat / rules game breaking. As I look more into it, I think I might be wrong. I need to see a full on gameplay video.
My question is: can you snipe an enemy, stay in stealth, snipe another, stay in stealth, melee stealth takedown, stay in stealth, etc? Or does it force you out of stealth when you start combat? If I can't stealth my way through missions then the game is a no go for me sorry.
Right here: https://youtu.be/wYsHtAkhwJU?t=805
13 min, 25 sec into that video. When they sneak up on the enemy, combat starts and every enemy is alerted. Game breaking. That's what X-Com 2 does. It's not Jagged Alliance.
The Good:
- Complexity
- Environmental audio
- Lots of Mercs
- Tons of options
- Somewhat open world
The not so good:
- Lack of clarity
- UI mess
- Some rough gun samples
- At odds gameplay loop
- Story is boring
This is because he just park himself behind the enemy with an char that is not stealthy at all... MD and another one, and more went wrong.
You can kill this enemy easy in stealth and go right back into stealth,... but you must do so before the enemy detected you.
And since off combat the game is in realtime you should have knife or other melee weapon already in hand and mark/attack the enemy right away and not just sit there and do nothing.
So what was his plan? Sit down MD 1m behind the enemy and then switch to the knife while the enemy is already in the process of detecting him?(from the moment the red "!" pops up the enemy is in the process of detection, game even tell you, its simple)
He need to prepare takedown way before coming that close, have knife in hand and then move up to enemy and make the kill.
This is 100% an user error.
In fact, you're not ever forced out of stealth, even during combat if you cut LOS with everyone in the battle you can still hide again, and move around while the AI can't see where you are, or predict where you're overwatching.
Can you address the gameplay change where you can't take people down one by one? It's fundamentally a different game now. It's a board game. Set piece after set piece.
Fair enough. If this is true, game is good to me. I am ready and willing to buy / play, etc. I will try it out. If it sucks, refund :)
This is actually worrying. Its like the new X Com that resets the fight and gives the Aliens a free round to place themselves. Changed the whole dynamic and removed imho the core element that gave XCom the tactical freedom flavor that made it one of the greatest of all time. Just like JA2.
Ughh! I'm already pissed about how the combat is working, the guy is literally 10 feet away, takes 4 shots to kill him, and he has no armor on. WTF!!!
And of course is going to have some bugs on day one. Its normal. And its going to be fixed in any patch.
That might be a joke to you, but for me its very concerning about how the combat is going to be in the game. Guess, ill be playing on easy mode.